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IVA Scaling.


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I've unfortunately hit a bit of a snag on IVA production:

So, on the IVA here, outside the window you will see a bit of "clipping" polygons.

9d269288af.jpg

What those polygons are are actually the outside mesh's window "frame" trough.

cec0beb5d7.jpg

Now, these shouldn't be visible? Because:

  • The IVA mesh is literally just an invert of the exterior mesh, the windows in the exact same place.
  • The position in Unity is the same.

Have I gone horrible wrong somewhere, or is this a known thing in KSP and is there a workaround?

Thank you very much for any help with this! :)

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Try to scale it up by 1.25x and see if it fits. That damn 1.25x rescaling can be unintuitive sometimes.
When making IVAs and props, I generally avoid scaling altogether and model at 1:1 scale.

Thank you both, I had missed these replies!

That solves it perfectly, many thanks.

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