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Fastest Plane under 1.000m. [WE HAVE REACHED MACH 5!, Tidus Klein at 1,714 m/s]


m1sz

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Silly friends, airplanes don't need engines.

Here is a video of me reaching 737 m/s under 1,000 meters in vanilla KSP. No modded parts, no modded physics/aerodynamics. The catch: I exploited a physics anomaly which allows ultra-light aircraft with tons of lifting surface to experience extreme acceleration during atmospheric maneuvering...and I took off using a decoupler (but I could also have done it with a detachable jet engine)...and I landed with a parachute.

http://www.youtube.com/watch?v=57nJKgTFdYE&feature=youtu.be

So yep, I don't technically think I broke any rules for this challenge, but that's only because they could be bent so very very far. I don't really expect you to put this on the leader board ;)

I don't know how to upload a craft file here, so, if you want to make it yourself, make it as follows:

Body of Craft: OKTO2 probe casing with m16 parachute on top and PB-NUK thermoelectric generator on bottom (create vertically in SPH or VAB)

Wings: 4 R8-Winglets, 4 Advanced Canards all placed around probe core

Launch Mechanism:whatever gets you off the ground. I suggest powerful decoupler. Otherwise, any engine + fuel with a way to decouple it after launch. Connect to the generator.

NOTE: This craft works in vanilla KSP version .23. I doubt it will work with modded aerodynamics.

P.S. I just realized that it looks suspiciously like gravity is turned off in the video...it's not. I probably should have let the craft slow down a bit after launch to prove it, but I didn't think of it in time.

PPS. This is a craft I had designed prior to seeing this challenge. Since I didn't spend any time optimizing it for speed, I'm sure a faster craft could be created on the same principle (the generator could be discarded for starters).

Edited by Sevant
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Silly friends, airplanes don't need engines.

This is basic infiglide stuff which every challenge that isn't specifically about infigliding disallows. You'll note the OP, though they didn't say no infiglide and really shouldn't have to, specified atmospheric engines. You have no engines. And yes, they'll go lots faster.

Take the canards and any other 'control surfaces' off and you have a rock.

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haha, yep, that infigliding is not allowed, as Fengist said, You need atleast 1 atmospheric engine :)

Also, using a bug to get advantage is like cheating!, so not allowed at all!

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Take the canards and any other 'control surfaces' off and you have a rock.

Having been politely accused of cheating for posting a fun-loving infiglide entry into this competition, I've installed the challenge's suggested mods and built a real entry. :)

Here is the video of the mission plus a few bloopers at the end.

http://www.youtube.com/watch?v=n7dK5jU2Bc4&feature=youtu.be

Maximum speed over land achieved was 870 m/s. Parts used from stock (version .23) and B9 aerospace. Ferram Aerospace Research (v0.12.5.2) installed, along with Procedural Fairings (which I don't seem to know how to use, so I don't think I did...I assume the nose-cones I used came from B9).

Since I didn't feel like going to a clean install before installing the new mods, I also had MechJeb and Klockheed Martian installed during this challenge. To the best of my knowledge, I did not use any parts from either of them, and I don't believe they affected the flight in any way...let me know if there's something about them that I don't know such that they could have messed things up.

If you want the craft file, let me know how to get it to you, and I will do my best. You can actually squeeze more than 870 m/s out of it (perhaps 880?), but it doesn't steer at that speed, so you're limited by how long it takes to slow down and avoid going above 1000 meters. Also, the thing is a nightmare to land (at least for me), so quite a few faster runs ended in catastrophic failure.

P.S. Sorry for the irritatingly large text in the video and my failure to time-lapse the trip back to land...not my best work--too late at night to re-render it.

Edited by Sevant
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Nice Plane, so cool! :D @Hejnfelt
^^

Totally agree.

Thanks guys. I'm sure it could go even faster, but it's so ridiculously unstable at those speeds. I build a 5 engine version that for some reason would fly below 100 m/s and then drop like a stone and then fly again above 300 m/s, but it was impossible to get it back to KSP as turning above 300 m/s was impossible and throttling down made it drop into the ocean haha.

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It would be another seperatron wars if rockets were allowed.

hmmm... ok, Seperatrons are solid fuel and you can't turn them off once lit, they have extremely high TWR but short burn duration which is a decided advantage/disadvantage respectively, stacking them would be evil (and I wouldn't do that just to try and cheat a challenge). All that aside, I will have a play with some airbreathers, see what I can come up with. :)

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very good entries, leaderboards updated, and new records from Sevant in the FAR list and from Hejnfeltin the NO FAR list :) :)

It's getting hard to beat! (well, I cant at all :D)

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879 m/s - Mach 2.593 (check video) - stock / B9 with FAR

I'd like to claim the FAR record as well :D

In the F3 view screenshot you'll see tons of stuff that crashed. Check the video to confirm my "safe" landing.

Video

Screenshots

pLiJ08F.png

VuY61yY.png

Edited by Hejnfelt
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No FAR, pure stock ;)

That looks like an infiniglide submission like Sevant posted a few days ago, which was disqualified.

http://forum.kerbalspaceprogram.com/threads/65788-Fastest-Plane-under-1-000m-able-to-go-back-and-land-in-the-runway-%28RECORD-870-6M-s%29?p=931576&viewfull=1#post931576

Edited by Hejnfelt
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Hmm, only rule i see broken is "must use atmospheric engines".

Challenge accepted.

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haha!, nice one there Hejnfelt, i love the landing, that plane can flex!

ill update leaderboard :)

I think that landing qualifies as controlled crashing... This is the first time I use FAR and for some reason the landings seem ultra hard compared to vanilla KSP, my planes tend to drop like stones when landing with FAR.

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879 m/s - Mach 2.593 (check video) - stock / B9 with FAR

Lol, I love that plane Hejnfelt. Decoupling the extra engines was a nice touch :)

Guess I'll have to post a 920 m/s second run now to get my record back...at which point you can obliterate it in less than a day again :P

---------

Edit: Here's my latest run: 927 m/s, B9, FAR

http://www.youtube.com/watch?v=YWLWHnE6RHc&feature=youtu.be

Very similar to my first craft. Changes: Used engines with higher thrust, added air intake to accommodate bigger engines and balanced intakes top and bottom, installed engine decouplers as inspired by Hejnfelt's video (Couldn't land it without decoupling the engines--thanks Hejnfelt!).

I crash-landed a lot of 940 to 960 m/s videos, so this will by no means be the fastest video of the challenge if people keep trying. Some one figure out how to break 1000 m/s!

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Edit2: I had another go and got some more speed. See pictures below. NOTE: These screenshots do not relate to the mission flown in the video above!

HJobeLf.pngFR83qgQ.png

My wings fell off while I desperately tried to stay below 1000 m, so I ended up landing with no wings and only 1 wheel...predictably my lower air intake and engine exploded upon landing...not sure if that counts as successful or not. :P

Edited by Sevant
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Okay, does a vehicle that takes off vertically from the runway, pitches over and has no wings or rudders but a pile of SAS for stability count as a plane for the purposes of this challenge? It can land without any parachutes if you know what you are doing.

Basically, it is the following stack:

Intake.

Probe core.

Reaction wheel.

Reaction wheel.

Reaction wheel.

Reaction wheel.

Reaction wheel.

Liquid fuel tank with no Oxidizer.

Turbojet.

Anyhow, it can reach 1049 m/s under 1000 meters. I might post it later.

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