Ancalagon
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Everything posted by Ancalagon
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???
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i know but will the unmanned probe without a direct ore relay antenna not be disabled? so i can communicate with other vessels... and edit the orbit of the satellite
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hey for GPS and scan sat do i need an direct antenna ore relay antenna ore no antenna to use it with maned and unmanned vessels? and combine the sat ore use the GPS satellites separate of the scan sat satellite thx in advance
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[1.0.5] TAC Life Support v0.11.2.1 [12Dec]
Ancalagon replied to TaranisElsu's topic in KSP1 Mod Releases
how does this mod work with rescue kerbals? -
1.1.2 Magic Smoke Industries Infernal Robotics 2.0.2
Ancalagon replied to sirkut's topic in KSP1 Mod Releases
all the parts and icons and yes i use active texture managment basic -
1.1.2 Magic Smoke Industries Infernal Robotics 2.0.2
Ancalagon replied to sirkut's topic in KSP1 Mod Releases
why goas the icons if this mod to black all the items of the mod are black -
[0.25] PartCatalog 3.0 RC8 (2014-10-08)
Ancalagon replied to BlackNecro's topic in KSP1 Mod Releases
i have it to this mod is breaking my game i think this mod cannot handle to much other mods :s this is the mods i installed SpaceplanePlus universal storage part angle display kwrockerty scansat realchte procedural fairlings procdural dynamics partcatalog kethana magiksmoke industries farram aerospace deadly reentry modstatiscs triggertech kerbeljoint enhancenavball engineer dockingpartalignment toolbar -
so there is a limit of mods you can instal curently so if they don't make it 64 bit whe wil need to choice the mods xd
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let's hope the dev's update the engine to 64 bit
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i already have installed the mod and plus Squad Texture Reduction Pac wath taxtures wil be less better the ground ore the spacecraft? becouse i realy like the textures of the spacecrafts
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what wil it do doing half resolution?
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hallo what settings are best for playing with many mods? so it don't crashes so much ?