Jump to content

pTrevTrevs

Members
  • Content Count

    1,690
  • Joined

  • Last visited

Posts posted by pTrevTrevs

  1. 12 hours ago, biohazard15 said:

    Apollo 14 (CCAFS)

     

      Hide contents

     

    A tribute to the old Saturn-Apollo.

    Apollo 14 was comprised of Antares (CSM) and Kitty Hawk (LM). It is the only human spacecraft that landed at the Moon region known as Fra Mauro formation.

    5dMJJm3.png

    Morning launch.

    eHTRDP3.png

    sRA9KL5.png

    VoUMaoP.png

    4ZEQmLF.png

    8VVWfUy.png

    Switching off the central F-1 (I do this at T-30s)

    lZDd9nk.png

    Jettisoning the S-IC. Sorry, failed to caprure the exact moment.

    LroL9NP.png

    00qMZlG.png

    Jettisoning the famous interstage ring.

    JdSo2P5.png

    Jettisoning LES (you can see it if you look real close)

    R5vP1Ay.png

    4vhNv2L.png

    XozI6bp.png

    zyUEnTs.png

    Jettisoning the S-II (again, failed to capture separation motors, sorry)

    YOS5kZO.png

    Starting TLI burn.

    QMrEZUP.png

    mpqZHi1.png

    Releasing Antares.

    FWvwCnr.png

    1mtan8v.png

    XuEXJ0d.png

    Antares retrieves Kitty Hawk.

    u7GIEmi.png

    8Dwwxh8.png

    Enroute to the Moon.

    9uC3khs.png

    I've got a secondary mission (aka contract) - conduct some science experiments while at the Moon orbit. There is Mystery Goo canister, DMagic GORESat, and DMagic solar particle collector. The latter is mounted on a piston, in order to fit it into CSM's service bay.

    Nk1Z3Sk.png

    1MRSuMV.png

    Circularizing.

    mHnaL1L.png

    Kitty Hawk decouples from Antares...

    yra2Igx.png

    EzMeTJh.png

    ...and starts its journey to its designated landing site at Fra Mauro formation.

    LkLjvY8.png

    You can see Parry and Tolansky craters.

    thuyG5k.png

    uzSHkRu.png

    yEXIYsx.png

    The Kitty Hawk has landed!

    EzI2Yuu.png

    m1d1LQg.png

    Ig63FNv.png

    Disembarking and planting the flag.

    eWCu5jn.png

    3yfSBA3.png

    Deploying ALSEP package...

    l92uyEA.png

    ...and trying to play some golf, like Shepard did.

    DgH6QJa.png

    Ascent stage blasts off.

    Soqo2SP.png

    lNndN2r.png

    eAeXSQ2.png

    t0J7f5t.png

    jZMb2tN.png

    Meanwhile, Antares completes the orbital science...

    6xSCwEC.png

    VBkROlQ.png

    NcBfGtA.png

    ...and intercepts Kitty Hawk.

    raAC3nB.png

    Short EVA to gather science results.

    USRBEtS.png

    Kitty Hawk is abandoned.

    WEcT7k1.png

    Antares starts its return burn.

    7GZsPJm.png

    vuB53NP.png

    L216giQ.png

    Jettisoning the SM and preparing for reentry above Africa, aiming to splashdown at Indian Ocean.

    5Dmx2ig.png

    Ymdg94K.png

    VILHZaH.png

    That was pretty close.

    iZ42Xm9.png

    HjNLMlp.png

    Splash!

    2Hi6hJc.jpg

    Mission successful!

     

     

    Hate to be *that guy*, but Kitty-Hawk was the CM and Antares was the LM.

  2. The other day someone posted a Redstone Super Heavy (or whatever it should be called) with four booster Redstone cores around a center sustainer. This morning I had a moment of unholy inspiration and thought something like this: "The Redstone and Thor IRBMs were on *roughly* equal footing when they were first developed, so what would have happened if the powers that be had opted to further develop Redstone instead of Thor?" Only took me a few minutes in the editor to rough out these frankenboosters.

    IX9tDCq.png

    Redstone/Able

    zeZ1BSk.png

    Redstone/Delta, 4x Castor 1 boosters

    T5vyp3e.png

    Redstone/Delta E, 4x Castor1's

    FvlYegK.png

    Long Tank Redstone with Strawman/Agena D. Had a Redstone with Agena A and another with Agena B but I must have lost the screenshots of those.

    MRUGiOo.png

    Redstone 1000. At this point the Redstone starts to be a hindrance, with its comparatively narrow diameter making it awkward to mate to later generation Delta upper stages. Still, I'm amazed at how eerily similar it looks to the Delta 1000 series...

     

    And to complete the role-reversal, here's Mercury-Thor for manned suborbital flights. Not actually sure where the avionics go on the Thor missile, so maybe this should have a bit more space between the spacecraft adapter and the upper end of the Thor tankage.

    veOALIh.png

     

    I’d like to feel proud about this spark of creativity, but I can’t help but feel like I’ve violated some moral standard.

     

  3. On 3/19/2021 at 9:16 AM, GuessingEveryDay said:

     

    Look at all those pictures that can't agree what the launch pad may look like!

    SpaceX:

      Reveal hidden contents

    xHaLsdX.png

    ErcX SpaceX:

      Reveal hidden contents

    VRBrFMR.png

    SpaceXVision's launchpad:

      Reveal hidden contents

    fxesBp5.png

     

    It’s almost like people should stop treating Starship as though it were already a real rocket, and recognize it for the extremely-work-in-progress concept that it is...

  4. 9 hours ago, Anachro said:

    Ejection seat on Vostok

    I think it would be marvelous to reappear this part of soviet style reentry

    separate landing for kosmonaut  and capsule.

    Some Vostok/Soyuz derivants: Zenit and Yantar spy satellite series
    http://www.astronautix.com/graphics/w/wyantar1.jpg

    http://www.astronautix.com/graphics/r/resexpvw.jpg

    Technically you can already do something like this, as long as you upgrade to a Level 2 Astronaut Complex before you begin manned missions. 

  5. 3 hours ago, SpaceFace545 said:

    I don't actually think the for all of mankind shuttle could even work. I don't think the diahedra lvertica lstabilizers would be able to produce enough yaw force to stabilize it. IRL Block II the vertical stabs were vertical (maybe tilted out a few degress but vertical enough). I also think that the FAOM space shuttle's stabs would just produce too much lift and end up pitching the thing down.

    Let’s not even get started on how For All Mankind has yet to explain how the Shuttle was made to work as a lunar-capable craft. I thought maybe they would have lunar missions use Saturn-Shuttle, but in the last episode it just looks like a typical STS stack.
     

    Love the show but I hate how they’ve stopped showing the technical side of things.

  6. 27 minutes ago, Invaderchaos said:

    Interesting idea, but I don't know about adding specific names to textures as it would limit the texture's uses for shuttles that don't use that name. However, I recommend the mod Conformal Decals as I believe it could easily accomplish this.

    Would a conformal decal still work on a moving part like the payload bay doors? Seems like it might cause issues.

  7. On 2/10/2021 at 10:54 AM, CobaltWolf said:

    Probably want to use a Thor or Jupiter first stage then.

    Probably not, the current update is the aether and hasn't told me whether all its bugs are fixed or not :P

     

    Speaking of not knowing what's going on with the current release, I realized I haven't posted the current state of the Apollo CSM:

    KmFlvIu.png

     

    This weekend I think I'd like to start on the LM? Since I want to get everything basically modeled so that I can verify everything fits together, before I actually start texturing. Last night, Apollo the Gecko was helping me do some research on it. As I pondered, my assistant gave me some inspiration: Henceforth, the LM shall be known in BDB as the Munar Landing and Excursion Module, or MLEM.

    sD9vrsB.jpgXjn9XOT.jpg

    LZTYCrP.jpgq7OR0wa.jpg

     

     

    Question: With the B9PartSwitch now being a heavily-used tool in this mod, will there be a variant of the Service Module without the SIM bay and its handholds?

    Also, I’ve been retroactively watching the recorded dev streams and I would be remiss if I didn’t mention how the link someone shared to their concept for an Orbiter-derived Space Station Enterprise made me both sickened and intrigued. Props to whoever’s the first to make that abomination using SOCK and ReDirect parts...

  8. 0OuxSHp.png

    Experiencing a weird problem with the Atlas booster skirt and I'm really not sure what to make of it. When it's separated it doesn't fall away from the sustainer core, but rather fixes itself right behind the vehicle and follows it into orbit. Once I active timewarp outside of the atmosphere it pops out of sight and I can sometimes see it as a marker hundreds of kilometers behind me, but until then it just eerily hangs behind the Atlas.

    clB8f50.png

    Moving the vehicle itself doesn't affect the skirt; here the Atlas is pointing roughly anti-normal about 30 seconds after skirt jettison. As you can see the skirt is still stuck in space.

    The problem is at its worst when the skirt gets stuck so close to the booster that the center sustainer engine is still trapped inside its shroud.  When that happens the booster gets stuck in whatever orientation it was facing at skirt jettison, because the colliders on the skirt do activate once it's jettisoned. Also on multi-stage vehicles (like the Atlas-Agena shown here) the skirt still follows the upper stage once it separates from the Atlas. Only timewarp seems to make it disappear.

  9. Question, does anyone use BDB alongside Kerbalism? I've started a new JNSQ game for 1.11 with these mods, and one annoying thing I've noticed is that most of BDB's built in science experiments will never fit in Kerbalism's hard-drives in the early game. The most data the mod lets you store in a given probe core is around 1.5 MB, but almost all of BDB's experiments weigh in at over 5 GB.

    Sorry if this has been asked before. If the Kerbalism thread would be a more appropriate place to find out about this I'll move my questions there.

×
×
  • Create New...