Falcon Coupe

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About Falcon Coupe

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  1. My 950 has 2Gb and it's mostly just enough, does do a memory dump every now and then. 1080ti is way overkill, my plan is to wait till the 1080ti and AMD Vega cards are released then see if i can pick up a cheap second hand card in the rx 480/GTX 1060 range.
  2. I run both CPU and GPU overclocked with no problems, maybe the Unity 5 upgrade helped? Have you tried using a GPU monitoring program like MSI Afterburner? It'll show exactly what is going on.
  3. I'm actually pretty certain that the problem will be caused by your GPU. As far as I'm aware, KSP doesn't use multi GPUs, so only one will be doing any work. I run all the same graphics mods with a GTX 950 and it maxxes out. Gpu user bechmark tells me that a 6950 is a bit behind the 950.
  4. Just a heads up, the download file on Spacedock is missing, I get a 404.
  5. I just tested this fix myself and can verify that it works! Thanks heaps!
  6. Here's a screenshot from in the VAB in sandbox mode: I do run a few other mods, maybe a conflict causes it. I mostly have part mods, KER and KJR though which I wouldn't have though would cause any issues. Let me know if you need anything else.
  7. I've followed your instructions and here are the two files: https://1drv.ms/u/s!Al3Ro6d6syEAtHyoVUHtgAV4jvyK https://1drv.ms/u/s!Al3Ro6d6syEAtH3RQ_EoOscTXzMp I hope this helps, thanks heaps!
  8. Sorry, I do use Procedural Parts. what I would like is to be able to fuel switch them to be able to fill them with Liquid Hydrogen instead of just the stock Liquid Fuel and Oxidiser.
  9. After the last update I noticed that there is a few duplicate parts showing in the parts list in sandbox with a note saying they are for career upgrades. Should they be showing up? Because I don't remember seeing them before.
  10. I held off using this mod for a while because I didn't want to have to deal with a new fuel type, but I do really like the engines. One request though, is it possible to have the liquid hydrogen fuel available in procedural tanks? Or am I better asking in the procedural parts thread?
  11. If it helps at all, the Mk2 expansion mod includes a turboprop with working reverse. I know almost nothing about modding but would looking in the cfg of that part help you?
  12. A few weeks ago now I went camping with my wife, can't complain one bit! Then last weekend I watched the V8 Supercars Bathurst 1000 race.
  13. In the work you have done to update the mod, have you already fixed the reverse thrust from the turboprops not working?
  14. I would be keen for you to work your magic on OPM, I need more of an excuse to make the trip out to the OPM planets/moons more often. That looks great!