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Demian_Scales

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  • About me
    Newbie
  • Location
    Russia, Moscow
  • Interests
    Space, Music, Space Music?

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  1. @Malah,as I sad in PM, it will be great to see supporting this patch, because they need it. After some sort of tests and with your help in UbM thread, I made this patch in your code for me and it works like a charm: // Unlock PassiveAntenna in survivability tech. @PART[RTPassiveAntennaTech]:NEEDS[RemoteTech,!UnmannedBeforeManned]:AFTER[RemoteTech] { @TechRequired = survivability @title = Communication Tech @description = Allows RemoteTech probe and command pods cores to contact ships within 100 km without the need for a dedicated antenna. } @PART[*]:HAS[@MODULE[ModuleRTAntennaPassive]]:NEEDS[RemoteTech,!UnmannedBeforeManned]:AFTER[RemoteTech] { @MODULE[ModuleRTAntennaPassive] { @TechRequired = survivability } } //Demian_Scales was here :) @PART[RTPassiveAntennaTech]NEEDS[RemoteTech&UnmannedBeforeManned]:AFTER[UnmannedBeforeManned] { @TechRequired = start @title = Communication Tech @description = Allows RemoteTech probe and command pods cores to contact ships within 100 km without the need for a dedicated antenna. } @PART[*]:HAS[@MODULE[ModuleRTAntennaPassive]]:NEEDS[RemoteTech&UnmannedBeforeManned]:AFTER[UnmannedBeforeManned] { @MODULE[ModuleRTAntennaPassive] { @TechRequired = start } } I actually don't know that coding language, and definitely don't know how to do IF statement here, but in that order it working fine. Thanks again! ^^ P.S. Last one works only in R&D, but then you go to VAB, RTPassiveAntennaTech will dissapear.
  2. Thanks for your quick reply, @Malah Here you can see my post, I think I can double it for you. I added in UnmannedBeforeManned-TechTree.cfg this @PART[RTPassiveAntennaTech]:NEEDS[RTStock]:AFTER[RTStock] { @TechRequired = survivability } And it works, i think. I think this is conflict of these plugins, maybe UnmannedBeforeManned rewrites tech tree, and delete RTPassiveAntennaTech. I don't know, how you both can fix that, but I find temporary solution for me.
  3. Hello! I'm stuck with one problem with RemoteTech, StockRT and yours Unmanned before Manned plugins. When I use RemoteTech with Stock RT, everything is fine. Probes have they own omnidirectional antennas. But when I add UBM plugin, this Techology Perk is dissapear and i can't use my first unmanned vessels. I tell that story in other thread - Maybe you both can deal with it? Please, I hope it helps to improve both plugins. Thanks. UPD. I added in UnmannedBeforeManned-TechTree.cfg this @PART[RTPassiveAntennaTech]:NEEDS[RTStock]:AFTER[RTStock] { @TechRequired = survivability } And it works, i think.
  4. Hello there! It seems, unfortunately, my StockRT installed from CKAN doesn't worked at all. Can you please help me or maybe update your plugin for new 1.1.3 version of KSP? Thanks.
  5. And so on. Contracts there you need take a pic from area X to 90degrees from it, or take a pic of sun/satellite from orbit duna. Like this idea! But, I see, that this feature can improve one more feature, if you can use it like iva in a unmanned missions!
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