Theysen

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About Theysen

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    All things RO

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  • Location Germany
  • Interests RSS/RO & Visuals

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  1. Can we rename the default MFT-L textures to Kapton or MLI instead of Gold Foil? The assumption of using gold as insulation material has to die!
  2. They're switching unity's engine version right? Anything with code in it - expect a minor to major breakdown probably Anything without code in it - should maybe work okayish, unless they get rid or change some of the existing modules and functions. Let's hope for the best!
  3. Realism Overhaul Discussion Thread

    Works fine here for the cryogenic engine mod that’s not it ; will take a close look later
  4. It would have helped if you might have given us some more information about what diameter your upper stage has under your CSM. Since the CSM and its autofairing is at 3.75m it makes sense to put an upper stage under it of 3.75m. If you want to make an even bigger core stage below that you can adjust the upper tank bottom fairing to widen up (though I'd recommend to put a ullage / retro part under it. tl;dr: it should be 3.75, give more info please.
  5. I thought you found it already, my bad! ALT + 0 (zero) for EVE, ALT + F12 or 11 for scatterer
  6. Technically you’re looking for the solution in the dependencies threads since RSSVE itself doesn’t add any menus to edit configs. on the other side, yes could be added in the OP that if you’d like to disable or change features to get better performance etc to use EVE or scatterer menus and their hotkey listed as well
  7. KSP Weekly: The Cosmic Snake!

    Unless you don’t fail the „reaction wheel“ in the same event you know how it will play out ..
  8. It’s about support and issue resolving mostly. Would it help all people involved - especially the creators and maintainers of RSS and RO or RSSVE - to reference the current dev environments which people start to grab and then want support for that - which is even more work besides spending time upgrading. Of course there are already recompiles public, RSSVE has an own branch for 1.3.1 and works just as fine (even better than 1.2.2) on the RSS 1.3.1 version. But no matter how long time it takes - if the whole RSS/RO shebang stays with 1.2.2 and it works - what is the reason to argue that 6 months is too long?
  9. Just because we can make shiny stuff we shouldn’t make everything shiny it looks like a slimey rusty tube
  10. Shadow Space Technologies Unlimited lol, do people even read the first post of a thread?
  11. Awesome work, if you have questions / accept help for RO related stuff, you know where you can get assistance Cheers
  12. Realism Overhaul Discussion Thread

    https://github.com/BobPalmer/CommunityResourcePack/blob/master/FOR_RELEASE/GameData/CommunityResourcePack/CommonResources.cfg#L616 Why would I lie to you
  13. Now visual mods have to step up their game to not suck I suppose Fabulous work as usual, eagerly awaiting the magic to happen.
  14. Realism Overhaul Discussion Thread

    Community Resource Pack and the correct ratios inside of the engine configuration
  15. Hey Sarbian o/ Hoope things are going well I'd like to ask if there is a possibility to increase the FlightRecorder's storage size / time limit it records? I get that it works well for stock scales and durations but I'd love to stretch it a little for RSS/RO and low thrust uppers taking ~15 minutes to get into orbit. Unfortunately the rest is cut and I can never get a complete picture inside of the MJ window. Cheers!