Grand Ship Builder

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About Grand Ship Builder

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    Rocket Scientist

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  1. Is it possible to land using drag alone? (without parachutes)

    1. Wheels use friction, not drag. 2. I said drag ALONE. Not friction, force, or anything else.
  2. Just wondering. Can you land using drag alone? Parachutes don't count here.
  3. Kerbalized SpaceX (command pod edition)WIP

    Thanks. I'll try this mod out, and hopefully see it on CKAN soon.
  4. SpaceX Discussion Thread

    Landing legs moved too much as well.
  5. Drakau's Guide to XBox controls.

    Not a console user, but have a friend who is. Might be useful.
  6. Kerbalized SpaceX (command pod edition)WIP

    i just recently found this mod, tell me a little about it please, and how is it different from Laztek and Tundra?
  7. [1.3] RealPlume - Stock [v1.0.0 - 14/9/2017]

    *CKAN laughing in the distance*
  8. SpaceX Discussion Thread

    Elon Musk Time (EMT):
  9. Therma! Dev thread

    Hello everyone! Today, I decided to give back to the community, in the form of a new mod! This mod will feature Therma, a new planet. It's basically a modified Kerbin, yes, but it's just a start. In the future, I might turn this into a planet pack, when I actually get some experience. Therma: Is a new planet. Is slightly warmer than Kerbin, but still comfortable. Has liquid water oceans. Has a breathable atmosphere, containing oxygen. Is basically a modified Kerbin. Has lower gravity than Kerbin, low enough for jetpacks to work effectively. The atmosphere is slightly smaller, but denser too. Is not a mix of Duna, Laythe, and Kerbin. Is between Duna and Kerbin. Has rings (in the future) Will have multiple moons, soon™. Is Eve's worse nightmare. Is also the name of this mod. Doesn't exist yet. Since the community seems to be very supportive of mods, I decided to go here. I am only starting to develop Therma, any new updates will go here. I don't have much experience in making mods (this is my first real one!), so, I need your help! Tips and tricks here will also be appreciated. UPDATE 1: Concept art:
  10. SpaceX Discussion Thread

    In the long run, yes. On the short term, no.
  11. Mk2/Mk3 Expansion Dev thread - [1.3] Version 1.3.5 [15/30/17]

    or just more very cool looking spaceplanes
  12. SpaceX Discussion Thread

    Once I made the trunk made out of service bays directly attached to the capsule and put the rest of the craft down under so the trunk can survive. I had to weld 8 thuds together for the craft to even take off. Meanwhile my experimental re-usable craft which is mostly inflatable heatshield can lift off with only 4 thuds pretty well. Not directly related to SpaceX, but I mention "trunk" and "re-usable", so of course it counts!
  13. I like changing the UI scale to fit my needs, but Kerbal Engineer and Mechjeb's buttons and HUD seem a little out of proportion for me. So, is there any way to change their sizes? KER's HUD really doesn't fit in with my UI scale. An option to have KER's HUD align with my UI scale would be nice, but are there any current solutions for this? Mechjeb's drop down menu is also nice, but at the same time, out of proportion with my UI scale. Pretty much the same situation as KER but with Mechjeb. So (for the fifth time), is there any solution to the proportions of the HUD and buttons?