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About ibanix

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    Spacecraft Engineer

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  1. ibanix

    What did you do in KSP today?

    Today I did a fourth (or fifth?) sub-orbital tourism mission. I'm playing with the game on OMG HARD mode - 20% science, Kerbin science values are all changed to 0.1 multiplier, CommNet with only one station, 110% re-entry heating. I'm basicly running whatever missions I can in order just to get enough cash to upgrade buildings so I can actually fly missions for pitiful science, in order to get key technologies like RA-2 dish and solar panels. Trying going to Minmus and back on just batteries and with a 30-part limit and high re-entry heating. Good times!
  2. ibanix

    [1.4.x] Strategia [v1.7.1] [2018-04-02]

    Additionally, I'm noticing that the Advances on my contracts are now all negative numbers.
  3. ibanix

    [1.4.x] Strategia [v1.7.1] [2018-04-02]

    They're all showing +50%/-50% for me. Need a save file/logs?
  4. ibanix

    [1.4.x] Strategia [v1.7.1] [2018-04-02]

    Back again in KSP after a long hiatus and glad to see Strategia is still going. Question: What do the upgrades to Contract Slot Machine do? They all seem to have the same description.
  5. It's GPL, anyone can fork the code and release their own version. You may want to wait for the original mod author to release their update.
  6. ibanix

    [1.4.x] Strategia [v1.7.1] [2018-04-02]

    That bug has occurred in previous versions. Can you post a link to a copy of your save file? Nightingale will need that for debugging
  7. ibanix

    [1.4.2] RemoteTech v1.8.10.2 [2018-04-06]

    It's only working in single target mode, even if it shows a cone? Just trying to confirm.
  8. ibanix

    [1.4.2] RemoteTech v1.8.10.2 [2018-04-06]

    At some point in time, did the behavior of dishes change so that dishes pointed directly at other targets, act as cones on that target? When I have a dish pointed at another dish, they show a cone aimed at each target. I thought cones only happened if you aimed at an entire body, eg Kerbin or the Mun.
  9. ibanix

    Those Stupid Airborne Missions

    Read thread, just posting to say I think the Terrier is a good candidate for "most useful engine in KSP". (I'd also argue the NERVA, but people seem to hate the weight and size. Exceptionally useful for both long interplanetary missions and SSTOs, however)
  10. By the way - RCS is your friend for getting the exact orbital parameters.
  11. ibanix

    [1.4.x] Kerbal Alarm Clock v3.9.0.0 (Mar 17)

    Confirming I can reproduce KAC bug as reported by @Wcmille.
  12. ibanix


    I decided to start a new challenge playthrough, and I thought I'd offer it up as a challenge to others. Kolonization! Mission Goals: Place a colony on every body (that can be landed upon) in the Kerbol solar system. (Not asteroids.) Achieve 100% satellite coverage of every body in the system with RemoteTech. Achieve 100% scans of every body in the system with SCANstat. Other limitations/details: Game play is in Science mode. Other mods are allowed. No StockRT or StockSCANsat, Anything violating the spirit of the mission (eg. starting from anywhere not Kerbin) will be disallowed. Ask if you want to know. A colony must have at least three Kerbals, a Science Lab, and a Hitchhiker can. A part with mass >= the Hitchhiker can and >= crew capacity 4, from mods, is also valid. Colonies must be able to communicate back to KSC 100% of the time with RemoteTech. RemoteTech coverage should allow for 100% coverage of all bodies back to KSC, 100% of the time. Scoring: Submit save files and screenshots to verify completeness of goals. Document your progress for everyone's fun! The main scoring factor is time - the sooner all goals are complete, the better the score. Extra points will be granted for self-imposed challenges: If you want to use a life support mod (e.g. USI-LS), that will get you big points up. Any other questions, post them up. This is mainly a self challenge for myself, but I'd love to watch others try this.
  13. ibanix

    [1.3] USI Life Support [0.5.0]

    The defaults are actually pretty generous - a month inside a a Mk1 capsule is pretty rough...
  14. ibanix

    [1.3] USI Life Support [0.5.0]

    Oh yeah, if you have him set to go tourist, that's true.
  15. ibanix

    [1.3] USI Life Support [0.5.0]

    You can also just send up another craft with extra space and have Jeb EVA over. You lose the first vehicle, but you save Jeb.