KSPFanatic102

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About KSPFanatic102

  • Rank
    Spacecraft Specialist

Profile Information

  • Location Leaving Kerbin's orbit
  • Interests Space and Tacos..
    , Aerospace Engineering , Rocketry and more

Recent Profile Visitors

1,282 profile views
  1. KSPFanatic102

    Apollo 18 Movie As A Mission?

    Interesting thought, but i am not sure whether it's fully possible.
  2. KSPFanatic102

    Google Picture War RELOADED

    Don't mind me, boiling some liquid nitrogen.
  3. KSPFanatic102

    Post Your Cinematics Here! (Cinematic Enthusiasts)

    The Long awaited cinematic about Viking 1 is here, i put all my effort in it, enjoy. Note : if you're seeing this just now, you may wonder about the enormus amount of noise in the video, that's due to 2 reasons, some rendering errors, and youtube processing because i uploaded the video in 4k, Youtube is still processing it, so that option may not be available, it's still enjoyable in 1080p.
  4. KSPFanatic102

    1.6 MK2 Lander Can bug?

    I tested this out, and it seems to be caused by any mod, and only the can, I suspect this might be something by MM as all mods need that, Squad recently changed their save file code this update, so keep an eye out for that, here are my logs. KSP.log
  5. KSPFanatic102

    KSP Community Rewind 2018

    Gonna write my top 10 AVP OWR Texturereplacer BDB TundraExploration (ofc) Tantares OPT TURD, Textures Unlimited Recolour Depot KIS/KAS TU, Textures Unlimited
  6. KSPFanatic102

    The Ctrl+V thread!

    Defenestration
  7. KSPFanatic102

    [Kopernicus] Interstellar Consortium

    Nice idea, looking forward to seeing it finished.
  8. Does this mod work with 1.4.5
  9. Wow, thanks for your super fast response, i will go ahead and try that to see what happens.
  10. @CobaltWolf Great mod!, i love using it in all my builds!, but i have been encountering a slight bug with your boosters recently, whenever i use your 1.875m boosters, even without starting the boosters or igniting them, they cause a rocket plume effect that makes them look like they are running, (no i don't have realplume installed), while they cause no thrust, it looks extremely weird and annoying that they are running while i haven't ignited them, they even keep running whenever the solid rocket fuel is done after igniting them and i am confused to whether they are done or not and if i should separate them, would you like to investigate this? Pictures https://imgur.com/a/PGSKmZo my installed mods and gamedata folder https://imgur.com/a/mNhjxKa I am currently running KSP 1.4.5 with the making history DLC.
  11. KSPFanatic102

    Textures Unlimited Recolour Depot

    will TURD work in 1.5.1 or is it still in progress
  12. KSPFanatic102

    Textures Unlimited Recolour Depot

    Can you add support for 5m parts and Making History DLC parts?
  13. KSPFanatic102

    Textures Unlimited Recolour Depot

    Installed the latest version of TU, and yes, the TURD folders are there, https://imgur.com/a/yShrzT4 After loading up, holy excrements it works https://imgur.com/a/U86pSTZ Thanks alot!!!
  14. KSPFanatic102

    Textures Unlimited Recolour Depot

    Until a solution is found, i will just revert back to Dx9 and resinstall the mods, keep me updated.
  15. KSPFanatic102

    Textures Unlimited Recolour Depot

    Reinstalled TURD, got that fix from Electrocutor's thread the blue icons are fixed, but i am still getting that **not found** error and the default option, and the GUI information is still missing, and i am still stuck in the menu, because close stops working for some reason. https://imgur.com/a/rH3RlWH