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Carrot

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Posts posted by Carrot

  1. 3 hours ago, VoidSquid said:

    I still have my pre-20 build rockets, can be loaded w/o any issue. Can you maybe describe your problem in a bit more detail?

    It can load and those are flying can be used (or let's say still function) but when i want to load those old designs in VAB but there's a pop up saying 

    "Vessel XXXX is missing part SCANsat Scanner 2"

    And it is unable to launch saying

    "This vessel contains experimental parts which are not available at the moment:
    2x SCAN SCAN SAR Altimetry Sensor"

  2. 1 hour ago, DStaal said:

    @Carrot, can you post your ksp.log file someplace?  (Not here - Dropbox or something, and link to it.)  We should be able to tell you what's going on from that.

    https://drive.google.com/file/d/19HNObnBP9vBsAzZ1MOPhvFs6AWhm0VgD/view?usp=sharing

    1 hour ago, Krakatoa said:

    @Carrot OOoooooh, I get it. Stock has the RTG in Experimental Electrics. Wild Blue moves it to Large Electrics. It's not removed from the game, it just isn't in that node. Large Electrics is a node in the stock tech tree, so you don't need CTT or anything to still have it.

    Thanks lol. That was hard to find :)

  3. 1 hour ago, theonegalen said:

    What other mods do you use? It's possible a cfg somewhere has a :NEEDS[WildBlueIndustries] or :AFTER[BuffaloMSEV] or something like that.

    If you're on Windows, you can set up windows to allow you to search the contents of .cfg files and then search for WildBlueIndustries or BuffaloMSEV (or whatever the Buffalo dll is, if there is one - spacedock seems to not work at my university for the moment)

    I just removed all other mods while only leaving "Squad", Module Manager and wildblue stuffs in the Gamedata folder

    aWiD0s6.png

    And it happens:

    u2vqwm8.png

    Once I simply removing wildblue stuffs from gamedata folder, it appears again :)

  4. 13 minutes ago, Krakatoa said:

    Then another mod has removed it. I promise, it's still there as far as Buffalo/all of Wild Blue is concerned. I also play career mode, and I have both the RTG and the SAFER.

    So weird. But the RTG appeared again in tech tree when I "uninstall" buffalo and wild blue stuffs without doing other stuffs. I tested it mod by mod. And I am using a mac :)

  5. On 01/03/2018 at 7:48 PM, HebaruSan said:

    Thanks for helping us figure it out!

    For everybody wondering where this new version is, it's a test version shared in a comment thread, not an official build. We are working on getting the changes that are working for @Whovian41110 into the next official build, after which all these workarounds should be a thing of the past.

    I have mono5 installed and it just bring me to this page:
    https://github.com/KSP-CKAN/CKAN/wiki/Installing-CKAN-on-OSX

    I tried installing mono 4
    When I try to launch the application nothing happened. Like nothing was running at all. How do I fix it please?

  6. On 07/12/2017 at 12:40 PM, Qindustries said:

    So for the .app, double clicking the app is how to use it, but because mono is also installed on the portable drive, if I'm understanding correctly, I don't think the .app will work. If double clicking the app doesn't work then typing into the terminal won't work either(the app uses terminal). To get around this you'll need to make a shell script that finds the mono directory and the location of ckan.exe then executes the mono command with the correct directory and path. You can find information about this on the mono website. If you need help creating the shell script just pm me and I can try to help. (might take a little while for me to get back to you though)

    That would be nice with your help. Coz I tried for a couple of days during my free time. No luck :(

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