Starwaster

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About Starwaster

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    Defender of the Sandbox

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  1. I used to watch The Prisoner all the time when I was a kid and I don't remember that damned balloon thing. I am fairly certain the reason for that is that it must have traumatized the **** out of me so badly that I blanked the memory.
  2. Cheater, if the pod is getting hotter than the shield then it is NOT because it is receiving heat from the shield. KSP thermodynamics may not be perfect but it still follows the real world laws of physics and heat conducts from hotter to colder. In your provided example, heat will be flowing by conduction from the pod to the shield
  3. Starwaster

    [1.5.X] RealChute Parachute Systems v1.4.7.1 | 16/10/18

    And that will always be the case anytime there is a major/minor version number change or Unity version change. Real Chute will automagically disable itself if any of those checks fail. This is hard coded into the plugin and it will not function. As soon as I get chance to reset and recompile against the new KSP binaries and successfully run it through its paces there will be an official update. (unless of course Stupid_Chris gets to it first)
  4. Starwaster

    [1.5.X] RealChute Parachute Systems v1.4.7.1 | 16/10/18

    Updated to fix the missing chutes when using non-english localizations in KSP 1.4.5 https://github.com/StupidChris/RealChute/releases/tag/v1.4.7 Problem is that looking up the button's by their localized names doesn't work anymore. However, just passing in the localized text name does. (i.e. just "#autoLOC_453705" as the lookup key instead of running it through the Localizer formatter first) IF YOU ARE USING ENGLISH AS YOUR CONFIGURED KSP LANGUAGE YOU DO NOT NEED THIS UPDATE
  5. Starwaster

    [1.5.X] RealChute Parachute Systems v1.4.7.1 | 16/10/18

    So, right in the middle of testing my fix ... in my actual main KSP installation and suddenly it updates to KSP 1.5 Well, I think I have it fixed and as soon as I can actually verify that I'll get something pushed out for 1.4.5 ... with 1.5 probably tomorrow.
  6. Starwaster

    [1.5.X] RealChute Parachute Systems v1.4.7.1 | 16/10/18

    Yeah, that's it exactly. Looks like a fix for the localizer stopped working in 1.4.5 Probably choking on AddCustomSubcategoryFilter on line 44 because of filterByFunction coming up null on 42. https://github.com/StupidChris/RealChute/blob/5b360b37f549c6047d489aa4b4d214860eca44e3/RealChute/RCToolbarManager.cs#L42-L44 Should have a fix for it sometime today depending on finding time to poke at it some more. @Bob810 two workarounds possible until this is fixed. The obvious one being switch to english. OR... click on the arrow in the upper left in the editor (Activer le mode avancé) then look for Filtrer par Module (looks like a jigsaw puzzle piece) and look for Procedural Chute or Real Chute in the column of purple buttons. Its icon will be a question mark and the name of the module appears when you mouse over them. (they're in alphabetical order so it's not TOO hard to find)
  7. Starwaster

    Real ISRU Development Thread

    It uses the RTG models, yes. Its specs are modeled after a real world proposal called Kilopower and comes in 10kW and 40kW versions. Demonstrator prototypes have been built. Unlike RTG designs it uses U-235 and has Stirling converters to produce power. Apparently, the difference between models is how many converters it has. (each one provides 10kWe) BTW, its full name is... Kilopower Reactor Using Stirling TechnologY ... abbreviated KRUSTY. The demonstration was an experiment whose name abbreviated as DUFF. (some Simpsons references there...) The reactor configs are still a work in progress. Edit: Aaaaand they're already talking about MegaPower reactors before we even have a fully functional flight tested KiloPower reactor...
  8. Starwaster

    Real ISRU Development Thread

    Half of what you want is already there in the form of the Ammonia Oxidizer but a recipe for hydrazine (or its variants) is lacking. I've looked into it a bit but haven't found what I was looking for that I could translate into a config file. And since current proposals favor methane production, there seems to be a shift towards RCS systems using the same propellant as the primary engine, which further served to blunt motivation for me to create configs for a hydrazine converter.... But, find me a recipe that works with what we have so far and I'll put it in. (preferably needs to work with what we can currently harvest in the game with CRP + Real ISRU. Otherwise any missing ingredients need to be added to what can be harvested or added as another conversion recipe )
  9. Starwaster

    [1.3] Real Fuels v12.2.3 July 30

    First, check the spelling, especially case as these are case sensitive. Second, where is FSFuelSwitch actually being added to those parts? If it's from an external config file then you need to see when it is being scheduled. If it is scheduled AFTER RealFuels then you need to reschedule your configs. BUT. If they are marked :FINAL then FSFuelSwitch is getting added dead last in scheduling which makes it tough to get rid of. (It's almost always a bad idea for a modder to use :FINAL and definitely not for something like adding FSFuelSwitch)
  10. Starwaster

    Real ISRU Development Thread

    As I understood it, KSPI mainly uses models from other mods. And some were made for it by @zzz who put all of his works in the public domain. If you think there are specific models that might be suitable then post links to pictures of them... (I used one of zzz's radiator models for Real Fuels radiator back before we got some for stock. That one can still be found in my mod Real Active Radiators)
  11. Starwaster

    [1.5.X] RealChute Parachute Systems v1.4.7.1 | 16/10/18

    @stupid_chris @Bob810 Confirmed that this is linked to localization... looking into it
  12. Starwaster

    [1.5.X] RealChute Parachute Systems v1.4.7.1 | 16/10/18

    @stupid_chris wondering if it might be a localization issue... again. Going to try changing my installation to French language and see if I can repro.
  13. Starwaster

    [1.5.X] RealChute Parachute Systems v1.4.7.1 | 16/10/18

    I see what the problem is, assuming you installed it the same way as you did before. Download Real Chute directly from HERE: https://github.com/StupidChris/RealChute/releases/latest or if you need an earlier version: https://github.com/StupidChris/RealChute/releases/ (the link you apparently used is only meant for copying the repository files and you don't have RC installed correctly. So before you reinstall, look in GameData and delete RealChute-master if it is there. Do not try to rename it or otherwise salvage it. Just delete that folder outright. Then install using only the file downloaded from the link I gave you above)
  14. Starwaster

    [1.3] Real Fuels v12.2.3 July 30

    Maybe put in a request to @Raptor831 for support for the relevant engines...? (RF doesn't do engine configs anymore)