Bombaatu

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About Bombaatu

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    Sr. Spacecraft Engineer

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  1. Will you be adding RealPlume configs for the added engines?
  2. There are a couple of mods you may want to consider: ProbesPlus & Bluedog Design Bureau
  3. Bombaatu

    [1.5+] Kerbal Attachment System (KAS) v1.1

    I've noticed an odd bug where Kerbals become invisible. To recreate: Put a Kerbal on EVA. Equip the Screwdriver (have not tested with the wrench, but it may also cause the issue). Re-enter the vessel Go back on EVA Unequip the Screwdriver At this point the Kerbal will disappear. If you re-equip the screwdriver then it will appear but the Kerbal will not. The only way I've found to bring them back is to enter the ship WITHOUT the screwdriver equipped. When you exit the craft again, the Kerbal will be visible and equipping/unequipping the screwdriver will be normal. NOTE: the bug also appears if you reload a quicksave where the Kerbal has an equipped screwdriver; unequipping it after loading a quicksave will cause the Kerbal to disappear.
  4. Bombaatu

    [1.4.X] OSE Workshop Continued - KIS Addon

    If it's Equipment, it's probably a Pathfinder tie-in
  5. Will RealPlume configs be provided for the new engine models? Especially the 4-bell Poodle. Inquiring minds want to know... EDIT: Disregard - I guess I should have gone through the Screenshot gallery before asking. Looks great & can't wait.
  6. Bombaatu

    [1.6.x] Pathfinder - Space Camping & Geoscience

    I was unable to see anything about sharing on the buckboard; hence the need for the cables. Can that be switched on in flight or does it have to be VAB/SPH? If the former, where/how? Am I just blind?
  7. Bombaatu

    [1.6.x] Pathfinder - Space Camping & Geoscience

    Yes to both - had a resource transfer station (needed it to get equipment from a Buckboard to inflate) and the first part was attached to a saddle. I wasn't able to attach the saddle to the ground first - when I did that, it would explode upon load, which would then explode the piece attached to it.
  8. Bombaatu

    [1.6.x] Pathfinder - Space Camping & Geoscience

    I've also got a more serious issue. I have assembled a small PathFinder base on Minmus. When I reload the save, the module connection points are way off-set and/or rotated from where they were originally placed. Has anyone else seen this?
  9. Bombaatu

    [1.6.x] Pathfinder - Space Camping & Geoscience

    Hey, @Angel-125 - I know you have a lot on your plate right now, but I noticed something odd. The Aux. Electronic Navigator from Buffalo does not properly hibernate. I landed a robot-rover on Minmus with that as its control unit. I put it into hibernation and still had ful control. I was also still getting an electrical drain.
  10. Bombaatu

    [1.6.x] Pathfinder - Space Camping & Geoscience

    I found another error just before the one @lukeduff mentioned; might help narrow it down for you:
  11. Do you have any plans to add Wild Blue support in this?
  12. Bombaatu

    [1.6] SafeChute v2.1.16 (continued)

    Unfortunately it still doesn't appear to work.