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Waster

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  1. I'm having the same issue but unfortunately I'm unable to copy my save file to this forum for some reason.. Running a stock copy with only KAC. Dropbox link below: https://www.dropbox.com/sh/mb4so4dtg9l1b2j/AADy6615nch5weLr8wmN_W8Ra?dl=0 Waster
  2. Now running the released version of KSP (1.2.0.1586, 64bit) Same issue here, unable to use KAC to switch vessels--crashes and generates log file; starts up immediately in the tracking station. No other mods other than KAC. Other than that as long as I use the tracking station or local map to switch vessels it is working normally. Love the work that went into 1.2, great new feel and runs a lot smoother. Just can't imagine why KAC didn't become part of the update. Are the people not using KAC writing things on pencil and paper down to keep track of mission critical maneuvers? or just flying one or two missions at a time? Great work Trigger, I've been using KAC for years. Waster
  3. Actually was helped out by one of the mods, got my original handle back. Waster
  4. I hate to make assumptions but based upon what I have read in the forums and reading between the lines; I'm assuming that the career track will be starting from scratch on Tuesday after the update. Is this correct? Waster
  5. I've had to re-signup as my old handle seems to be lost due to needing an email address association; it's been a few years. Is there a way to retrieve my old login? (Waster) Waster now WasterOne....
  6. I've had to re-signup as my old handle seems to be lost due to needing an email address association; it's been a few years. Is there a way to retrieve my old login? Waster now WasterOne....
  7. Other than the F5/F9 workaround is this going to be fixed soon? Stuck in space with several ships waiting for mission control for a workaround....
  8. 1, I don't drink coffee. 2, if you read the post I said (INCLUDING DESIGN). The Rapier looks nothing like the Sabre. Don't be a troll.
  9. Now that development has reached a project milestone it may be time to consider adding SABRE engines (including design) into Kerbal. Almost like a real life Rapier. http://www.space.com/26838-air-force-hypersonic-skylon-space-plane.html Waster
  10. Not sure where the "OP" is; feel free to direct us to it. However, the first thing I did was open my saved game in career mode. Checked all my stations with "perma-docked" buggy docking ports. They still won't work, I'm assuming they only work correctly when used in a new save file. Everything else looks pretty fluid.
  11. So the big day is finally here for .23. Was surprisingly able to open my .22 career save and the first thing I tried was to undock all of my stuck ships. NO JOY! I have to assume that the fixed docking ports bug described in KerbalKon is only for newly begun careers.
  12. In my short career I've now managed to strand two Kerbals in terminal orbits with no EVA propellant left, both times just a couple of meters away from grabbing the spare rescue capsule. The Kerbals should be able to grab their fellow kerbonaut's.
  13. Yes. Yes it would. At least apply common windows ability to "select all" with the shift key or click the ones you want with the Ctrl key.
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