chimpbone

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About chimpbone

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    Spacecraft Engineer
  1. [WIP] Mk2 Spaceplane Cockpit IVA

    I just realized that I am testing some ASET props that are in beta right now and that's probably what you are seeing if you don't have them. I am sure there will be an update coming to ASET Props in the future.
  2. [WIP] Mk2 Spaceplane Cockpit IVA

    I am using ASET props v1.4 and ASET avionics v2.0.
  3. [WIP] Mk2 Spaceplane Cockpit IVA

    Completely redid the dashboard and cockpit, and it seems to be moving along quite nice. Still have to do a lot of gauges and work on the copilot side. Then some work to make it look nicer/cleaner. Right now I am just trying to make it functional.
  4. Hi. I am working on making an IVA for the Mk2, but am having some problems with the resolutions on my monitors. They look low-res with lots of dots on the screen. All of the other props appear fine. I saw that some others were having the same issue a couple pages back but couldn't tell how they resolved the issue. I have already tried reinstalling RPM and the issue persists. Any help would be appreciated. Thanks! Edit: Fixed the problem with a full reinstall of the game and RPM.
  5. Just started working on an advanced IVA for the Mk2 cockpit using RPM and ASET Props and Avionics. Thought I would share my progress and get some feedback from the community. Feel free to share opinions or suggestions. They are appreciated. Thanks to @alexustas for creating these beautiful props to work with. I am still messing around with all of the props and seeing what they can/can't do. This is a very early WIP, but I should have something to download soon enough. Somebody had to make this.
  6. @Yakvi, that is the Mk1-2 IVA from forum user alexustas. He also made the A.L.C.O.R., Mk1 cockpit, and Mk1 Landercan IVA's that are all top-notch. He is currently in the process of updating/improving them right now as well. You should certainly check them out.
  7. I didn't know this was a thing. This is my new standard crew! Only one problem. The Mk1-2 doesn't fit four... so someone is going to have to ride up top. Don't worry, I brought snacks.
  8. Here are some flight plans I made for Galileo's Planet Pack. Put them somewhere in your /GameData folder. https://www.dropbox.com/s/x6rya1p7n30ap4i/GaelFlightPlans.cfg?dl=0
  9. Galileo's Planet Pack Workshop

    Well that went a lot quicker than I thought. I know this is pretty niche, but I hope this helps for anyone who is interested. The Kramax approaches are quite long, but they are really accurate and make landing a breeze imo. Let me know if there are any issues or if anyone would like a different approach for RWY 27(it is currently an approach from the west). Included are flight plans for Departure on RWY 09 and Landing on RWY's 09 and 27. Also custom NAVID's for RWY's 09 and 27 for NavUtilities Continued. Put them somewhere in your /GameData folder if you want. Kramax Auto-Pilot Flight Plans: https://www.dropbox.com/s/x6rya1p7n30ap4i/GaelFlightPlans.cfg?dl=0 NavUtilities Continued Runways: https://www.dropbox.com/s/vdg58hjbg1y2hlq/customRunways.cfg?dl=0 Edit: Updated flight plans in dropbox. Landing on RWY 09 is much smoother even with larger craft.
  10. Galileo's Planet Pack Workshop

    I have been getting into space planes lately and thought I would have a go at creating some Kramax flight plans for the runways at GSC. I am currently just doing a departure for runway 09 and landing guidance for runways 09 and 27. The departure was easy enough, but I am still tweaking the landings. Those mountains made the landing kind of difficult landing at runway 09, but I almost have it dialed in. I have also already done GSC RWY 09 and 27 as well for NavUtilities HSI that I will probably include. Should be ready in a couple days or something like that.
  11. Too many pictures. This nuclear powered SSTO is something I have been working on. I really like the S.U.R.G.E. engine and built the craft around that. It is really stable to orbit and back, with almost enough fuel for a second trip.
  12. Pretty sure that the newest version of Kopernicus is causing that issue.
  13. Yeah. I had to. These are some of the biggest vehicles I have ever had to build for GPP and I am not really used to it. Still kind of struggling to build good interplanetary vehicles.
  14. Sent an unmanned probe out to Icarus to see what the fuss was all about. The pictures just came back and Jebediah Gaelan likes what he sees. We will be sending some satellites and surface probes out to gather more info before risking any Gaelan lives though. Looks like it will be over 2 months until our next launch window, but that gives us plenty of time to prepare.
  15. [1.3.0 -- 1.3.1] Astrogator v0.7.8

    Awesome. Just grabbed the newest version for the improved calculations. Didn't realize I had an outdated version. Thanks for your help!