harrisjosh2711

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About harrisjosh2711

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    Dragon Rider

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  • Location Kermerica

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  1. harrisjosh2711

    Kerbalized SpaceX- (WIP)

    Everyone, I'm sorry I haven't been able to follow through with promise to have the mod updated yet. I will get it done. I decided to take summer classes this semester, so I walk away with two degrees instead of one. I've had to study eight chapters of managerial accounting since 5/11, while also studying for my GMAT & CFA level 1. The accounting exam is Monday morning, but that's only the first portion and, I have several other classes starting at different times throughout the summer. I wish there was enough time in the day to throw KSP into the mix- I'm neglecting enough as it is. Video games, in general, isn't aligned with my current goals. I will still get this updated- but its Saturday: I have two chapters of accounting to study, a date, and not enough time as it is. I'm going to start trying to put at least an hour a day into this until I get it updated.
  2. harrisjosh2711

    Kerbalized SpaceX- (WIP)

    I'm going to delete the TAC stuff and do module manager patches for the life support.
  3. harrisjosh2711

    Kerbalized SpaceX- (WIP)

    I didn't make any major texture overhauls to the BFR or anything. I think all I said I was doing was making the fin smoother? Which I did, but lost the files when I accidently deleted my dev install. I think I saved the Unity files- I looked briefly; but man, I have something like 32,000 files associated with this project. I will try to look for the export again before I update the mod. But, my main concern is to get everything up to date. If I would have kept my GitHub up to date- this wouldn't have happened. But hey, we live and we learn.
  4. harrisjosh2711

    Kerbalized SpaceX- (WIP)

    Thanks! I do not presently have plans on any block five overhauls. Ill keep it in mind if I do add any content in the future.
  5. harrisjosh2711

    Kerbalized SpaceX- (WIP)

    When my textures got converted to .dds it hammered the quality. I'm going to convert the textures you see the most back to .mbm for now.
  6. harrisjosh2711

    Kerbalized SpaceX- (WIP)

    Sounds like a collider issue. I will get it fixed today if there is a problem.
  7. harrisjosh2711

    Kerbalized SpaceX- (WIP)

    All the docking ports are compatible with the stock clamp-o-tron, besides the big ITS pod with the circular windows- Its compatible with the jr..
  8. harrisjosh2711

    Kerbalized SpaceX- (WIP)

    I'll start working on updating tomorrow after I get a good nights rest. I don't have that config but ill try to get It included.
  9. harrisjosh2711

    Kerbalized SpaceX- (WIP)

    Thanks a lot! Exams are going good this far.
  10. harrisjosh2711

    Kerbalized SpaceX- (WIP)

    @eskimo22 have you seen @Alcentar's BFR? Its stupid awesome!
  11. harrisjosh2711

    Kerbalized SpaceX- (WIP)

    Ill get it updated next week after I finish up my last two final exams. Sorry its taken me so long to update. #priorities
  12. harrisjosh2711

    Kerbalized SpaceX- (WIP)

    Its like that because the dual engine module is built for the rapier engines. The engine that switches from atmospheric to Non atmospheric. Since my engines don't have an atmospheric mode you can just ignore that part. It wont switch, not can you switch it, Its just part of the module. Check out the rapier engine If your interested in it.
  13. harrisjosh2711

    BFR by Alcentar V1.2

    I thought it was strange no-one said anything about it before me as-well..... I think everyone is more excited about the Falcon Heavy right now. No way I would say it was useless. Give it a few weeks, it will pick up
  14. harrisjosh2711

    BFR by Alcentar V1.2

    Very very nice! You need to fix your download though. You forgot the BFR folder. I had to look at your cfg. to find out the name of the folder to get the mod to work.
  15. harrisjosh2711

    Kerbalized SpaceX- (WIP)

    Your log says other wise. I'm going to give you step by step instructions for install. 1)Download kerbalized spaceX 2)Open folder Kerbalized_SpaceX.zip 3)Open folder Kerbalized_SpaceX 4)Copy GameData & Ship Folders 5)Paste directly into KSP directory folder (the folder your KSP GameData folder is in) 6)Look into installing CKAN since you seem to be having instillation issues. Folders and files in GameData: 000_AT_Utils ConfigurableContainers GroundConstruction Stock folder: Squad SquadExpansion