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Everything posted by Bottle Rocketeer 500
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I tried doing it, but the rank wouldn't become something custom.
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Flashing Lights in the Sky! Version 1.2.2
Bottle Rocketeer 500 replied to Bottle Rocketeer 500's topic in KSP1 Discussion
@Rocket In My Pocket I'm not using Distant Object Enhancement. -
Flashing Lights in the Sky! Version 1.2.2
Bottle Rocketeer 500 replied to Bottle Rocketeer 500's topic in KSP1 Discussion
@Thiagobs Possibly Minmus, but I haven't seen it from Kerbin before. -
Doing It Orion Style
Bottle Rocketeer 500 replied to Bottle Rocketeer 500's topic in KSP1 Challenges & Mission ideas
@foobar , @nefrums, here is your badge -
Doing It Orion Style
Bottle Rocketeer 500 replied to Bottle Rocketeer 500's topic in KSP1 Challenges & Mission ideas
@foobar yep, 100 points -
link: http://imgur.com/a/q9G8N Lights starting on image 2 are actually flashing.
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Doing It Orion Style
Bottle Rocketeer 500 replied to Bottle Rocketeer 500's topic in KSP1 Challenges & Mission ideas
My example, of course earning all 100 points! http://imgur.com/a/defo9 -
Doing It Orion Style
Bottle Rocketeer 500 replied to Bottle Rocketeer 500's topic in KSP1 Challenges & Mission ideas
If it was 580 km in kerbal scale, it would be too easy to achieve and not to scale. @Nefrums You got 100 points, the maximum for EFT-1. -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Bottle Rocketeer 500 replied to Thomas P.'s topic in KSP1 Mod Releases
@Sigma88 Thanks -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Bottle Rocketeer 500 replied to Thomas P.'s topic in KSP1 Mod Releases
@Sigma88 If I add an ocean to a planet,will it say "splashed down" of get kerbals to swim on land? -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Bottle Rocketeer 500 replied to Thomas P.'s topic in KSP1 Mod Releases
@Sigma88 If I add an ocean to a planet,will it be visible -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Bottle Rocketeer 500 replied to Thomas P.'s topic in KSP1 Mod Releases
@Sigma88,Can I add the Hazardous Ocean node in the surface node of a planet? -
[1.8.1-1] [PLEASE FORK ME] Kopernicus & KittopiaTech
Bottle Rocketeer 500 replied to Thomas P.'s topic in KSP1 Mod Releases
@Thomas P.,@Sigma88, How can I make planets radiate heat using Kopernicus? -
Doing It Orion Style
Bottle Rocketeer 500 replied to Bottle Rocketeer 500's topic in KSP1 Challenges & Mission ideas
58000 km -
Doing It Orion Style
Bottle Rocketeer 500 replied to Bottle Rocketeer 500's topic in KSP1 Challenges & Mission ideas
Stock, not RSS. An example is coming soon. -
One wise kerbal once said, " Reach for the stars, and you will be successful." So, the KSP took it literally and decided to reach for the stars with their "amazingly awesome" spacecraft. The Challenge: Do the Orion missions listed below Orion Command module should be accurate and have 3 seat for stock, 5 seats for modded if possible. Following bonuses apply to all: Chute-O-Matic 3000 -- Have three main chutes and two drogue chutes, just like the real Orion does. * + 15 points * If using mods, and restricted to less, please note that in your submission post. Then, I may give you an exception. If not noted, but in the aforementioned situation, you WILL NOT get the bonus Note: You must complete previous mission to continue on to the next one. EFT-1 Badge: Go into a highly eccentric orbit of Kerbin to test high speed reentry Exploration Mission 1 Badge: http://imgur.com/a/PIVJx Build an SLS Block 1 launcher and mate an Orion Spacecraft to it. Then send them to the Mun (Orbit Only). Europa Clipper Build the SLS Block 1B Cargo and launch a probe to fly-by Laythe multiple times. ___________________________________________________________________________________________________________________________________________________________________ Deep Space Gateway (DSG) Mission Objective: Assemble a ship to go to Duna using the SLS in elliptical polar Munar orbit with AP above Munar south pole. Also, develop the SLS Block 2 Cargo and Block 1B Crew. ___________________________________________________________________________________________________________________________________________________________________ MISSION OBJECTIVE (REQUIRED) +50 points ___________________________________________________________________________________________________________________________________________________________________ PHASE 1 EM-2 to EM-5 PHASE 2: EM-6 to Duna mission More Missions Coming!
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@TheShadow1138 What software do you use for texturing and modeling?
- 504 replies
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Eeloo SSTO
Bottle Rocketeer 500 replied to Mk3 Maniac's topic in KSP1 Gameplay Questions and Tutorials
Mk3 Maniac, if you want to just go to Eeloo and back in a single stage without mining, you can use ion engines for the transfers, and nuclear engines for Kerbin orbit circularisation and R.A.P.I.E.Rs for kerbin ascent, that is for a small Mk.1 SSTO. That was done in Hypnautical's youtube video "SSTO to Laythe and Back Twice Without Refueling" Link: Video Bottle Rocketeer 500 -
I am writing a module config, which replaces the stock Ablator resource with a more realistic one. I got it to replace the resource with the new one, but the new one does not ablate upon reentry. Can anyone tell me what code I'm missing? Link:Realistic Heat Managment Edit: @TheRagingIrishman, thanks for explaining the problem. @Benjamin Kerman, the current numbers are just placeholders for later.
- 2 replies
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- custom resource help
- module manager
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