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does anyone have a working kax config? I tried the one in this thread but I cant seem to get it working.
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Does this work in gl core? I am getting some issues when I try to use it with that command but I would love to use this and texture unlimited at the same time.
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- postprocessing
- beautify
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[1.12.x] Mk2 Expansion v1.9.1 [update 10/5/21]
proto85 replied to SuicidalInsanity's topic in KSP1 Mod Releases
Fantastic part pack for making weird aircrafts. Thanks!- 1,496 replies
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- mk2
- spaceplanes
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Love AVD! best graphics mod out there
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Environmental Visual Enhancements Config Tutorial?
proto85 replied to Nucleartaxi's topic in KSP1 Mods Discussions
did you ever find anything? I was looking to try and create a visual pack as well. -
Hi, Is there a tutorial for making graphics mods for ksp using eve? For example astronomers pack. Thanks
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small suggestion could you add that bright flash of light that is present irl during nuclear tests?
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- nuclear bombs
- weaponry
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@harpwnerdoes bdarmory 0.11.1.5 work with ksp 1.3? because that's the only bd armory I can find that is before the newest revision.
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@Nucleartaxi Nice job!! I did have to flip the GalaxyTex_NegativeY to positive Y and vice versa, when I exported my skybox. But that only seemed to happen once so idk, ksp is a bit weird.
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Yeah removed the link because it wasn't published. Little too excited and jumped the gun. https://spacedock.info/mod/1489/Proto's Firey Nebula
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@Nucleartaxi Finally got them to line up properly after I re exported. Slightly different then before
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Ill give the re export a try. That skybox is 4k. I have been messing around with space engine for a little less than a year now and I am still often surprised with the things I see.
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Thanks man! Do you rotate the images or change any of the names at all before importing into ksp? I have had some problems with that as well. Edit: When I say change the names I mean change positives to negatives or X to Y. Not just changing them so texture replace will recognize them.
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where did you get the skyboxes from? I have made a couple within SpaceEngine but I have had issues with them washing out the stars