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Everything posted by Jhorriga
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Oh sorry I do it
- 96 replies
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Kopernicus Airlock does not open. May wanna fix that.
- 96 replies
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Add more Kopernicus parts (Engine, fuel tank, engine adapter) And maybe add Korion (Orion)?
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Copernicus engine adapter and engine much? Orion much?
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Raptor's Craft Download Catalog - Tested & Proven
Jhorriga replied to Raptor9's topic in KSP1 The Spacecraft Exchange
Alright. All I had to do was disable comm link in settings. -
[0.25] Lionhead Aerospace Inc. - Icarus v0.4 updated
Jhorriga replied to Yogui87's topic in KSP1 Mod Releases
I pronounce this mod, dead. Can someone close this thread? -
[1.3.X] Lionhead Aerospace landers and probes pack continued v2.0
Jhorriga replied to Jhorriga's topic in KSP1 Mod Releases
V.2.0 Released! Now Includes Valkryie aswell as a few fixes. -
[1.3.X] Lionhead Aerospace landers and probes pack continued v2.0
Jhorriga replied to Jhorriga's topic in KSP1 Mod Releases
Alrighty. Thanks. I need some help with Pandora's wheels. They are part of the base of the rover, and the game recognizes them as an animation (since they deploy down) Instead of wheels. I need help with this. Im also fixing the skycrane animation and rigging it to an action group in the craft file. -
Raptor's Craft Download Catalog - Tested & Proven
Jhorriga replied to Raptor9's topic in KSP1 The Spacecraft Exchange
The mole is nalear impossible to land. Add RCS on the skycrane. When I deattach the rover, I can brake but I can't move. Any help? -
Prerelease please!!!
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[1.3.X] Lionhead Aerospace landers and probes pack continued v2.0
Jhorriga replied to Jhorriga's topic in KSP1 Mod Releases
Good news! DSL Pandora (curiosity) is coming to this mod! And, if someone can provide me a download link, I may be able to squeeze in the Prometheus (Mars exploration rover or Spirit) Aswell. Expect next release today. It will Include Valkriye. -
[1.3.X] Lionhead Aerospace landers and probes pack continued v2.0
Jhorriga replied to Jhorriga's topic in KSP1 Mod Releases
Alright. Valkriye (viking) Is done. Expect to see it in the next release along with some tweaks. -
[1.1.3/1.2*] MARS SCIENCE LABORATORY (MSL) PHASE 1
Jhorriga replied to lextacy's topic in KSP1 Mod Releases
Mod please close thread? Seems like a dead mod. -
I'm working on it. It'll do for now.
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Alright. I fixed the node issue. Gotta turn on non strict alignment checks in cheats. Next up, Parachutes and landing legs
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Alright. Here's the node for the pod parachute: TechRequired = specializedControl entryCost = 7600 cost = 3800 category = Utility subcategory = 0 title = HOME Mk3 Command Pod Parachute manufacturer = BobCat ind description = Parachute for the HOME OS command pod. // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision attachRules = 1,0,1,1,0 What should I fix?
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Alright. Thanks. On home 3, some nodes downright won't work. For example, only 2 nodes work on the hub. Could you fix the nodes for me?
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Ok. Thanks! Dangit. It still crashes when I run on 64 bit.
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error log: [Huge error log snipped by moderator] output log: https://www.dropbox.com/s/7qvv20f6mxhd2eh/output_logmoola.txt?dl=0
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[1.3.X] Lionhead Aerospace landers and probes pack continued v2.0
Jhorriga replied to Jhorriga's topic in KSP1 Mod Releases
Update: I figured out the problem with the parachutes. They caused way too much drag, resulting in the craft moving sideways rather than descending. I'm going to match the parameters with the stock drogue chutes.