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Jhorriga

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Everything posted by Jhorriga

  1. Kopernicus Airlock does not open. May wanna fix that.
  2. Add more Kopernicus parts (Engine, fuel tank, engine adapter) And maybe add Korion (Orion)?
  3. Copernicus engine adapter and engine much? Orion much?
  4. Alright. All I had to do was disable comm link in settings.
  5. I pronounce this mod, dead. Can someone close this thread?
  6. V.2.0 Released! Now Includes Valkryie aswell as a few fixes.
  7. Alrighty. Thanks. I need some help with Pandora's wheels. They are part of the base of the rover, and the game recognizes them as an animation (since they deploy down) Instead of wheels. I need help with this. Im also fixing the skycrane animation and rigging it to an action group in the craft file.
  8. The mole is nalear impossible to land. Add RCS on the skycrane. When I deattach the rover, I can brake but I can't move. Any help?
  9. Good news! DSL Pandora (curiosity) is coming to this mod! And, if someone can provide me a download link, I may be able to squeeze in the Prometheus (Mars exploration rover or Spirit) Aswell. Expect next release today. It will Include Valkriye.
  10. Alright. Valkriye (viking) Is done. Expect to see it in the next release along with some tweaks.
  11. Mod please close thread? Seems like a dead mod.
  12. I'm working on it. It'll do for now.
  13. Alright. I fixed the node issue. Gotta turn on non strict alignment checks in cheats. Next up, Parachutes and landing legs
  14. Alright. Here's the node for the pod parachute: TechRequired = specializedControl entryCost = 7600 cost = 3800 category = Utility subcategory = 0 title = HOME Mk3 Command Pod Parachute manufacturer = BobCat ind description = Parachute for the HOME OS command pod. // attachment rules: stack, srfAttach, allowStack, allowSrfAttach, allowCollision attachRules = 1,0,1,1,0 What should I fix?
  15. Alright. Thanks. On home 3, some nodes downright won't work. For example, only 2 nodes work on the hub. Could you fix the nodes for me?
  16. error log: [Huge error log snipped by moderator] output log: https://www.dropbox.com/s/7qvv20f6mxhd2eh/output_logmoola.txt?dl=0
  17. Update: I figured out the problem with the parachutes. They caused way too much drag, resulting in the craft moving sideways rather than descending. I'm going to match the parameters with the stock drogue chutes.
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