-
Posts
223 -
Joined
-
Last visited
Content Type
Profiles
Forums
Developer Articles
KSP2 Release Notes
Everything posted by Jhorriga
-
Magical space drive, they do have. Battleships would move slower because it seems more fitting. (Keep in mind not everything in this universe is based off scientific fact. chunks of it are just there because it seems cooler or it would allow more action.) Artificial gravity generators are present within most ships, but seatbelts are still used on shuttles and fast moving craft like fighters.
-
What's a sci fi universe without space fighters?!?!?!? Star trek has none, but it kinda makes it boring.
-
The space battles in this universe are going to look like ww2 air battles with fighters flying everywhere and explosions. This ship is going to have various computer controlled elements (such as some point defence stations, etc).
-
Docking ports and parasite fighters would be very vunerable to enemy attacks. Star wars is sci fi fantasy, so it's not exactly aiming to be realistic.
-
The spacecraft are not supposed to land on the runways (unless the vessel is in atmosphere). They are simply there to guide ships to the hangar. I'm thinking they would be sealed with those blue barriers like in halo and star wars. Keep in mind this is more starwars esc sci fi military.
-
Ok. I'm thinking of a landing hangar in the rear with 4 "runways" (like the ones on the ship in COD infinite warfare) That have electromagnetic elements that pull in the craft when they land if necessary.
-
[WIP] GoingUnderground - Subterranean Habitats Mod
Jhorriga replied to steedcrugeon's topic in KSP1 Mod Development
you could get this guy to help you -
[WIP] Capsule Corp. Exploration ( Moon Village )
Jhorriga replied to Gabu's topic in KSP1 Mod Development
Progress? -
I've been worldbuilding a sci fi universe. I've come up with a hangar configuration for a supercarrier(more like a carrier battleship hybrid) but I'm not sure on it. Basically there is a maintinence hangar, a launch bay, and a landing bay. I don't really know if it's themost sensible though. One big hangar like on the invisible hand? Or various hangars? Any ideas/suggestions?
-
I mean craft files for those who have the test build.
-
Craft file and or files please?
-
Hi all. Could you guys link me some rovers inspired by sojourner and the like? I'd perfer for them to have an aeroshell and launcher.
-
[1.3.1] LonesomeRobots Aerospace: DADV-1
Jhorriga replied to silentvelcro's topic in KSP1 Mod Releases
Does this work with 1.3.0- 81 replies
-
- madv
- single stage
-
(and 3 more)
Tagged with:
-
Add support for Hoyo CSM?
-
Hey randy, could you message me a download link to the latest wip version? I'd love to check it out, even if it's just bare bones.
-
parts [1.10.x] SDHI Service Module System (V4.0.4 / 11 October 2020)
Jhorriga replied to sumghai's topic in KSP1 Mod Releases
Comfortable landing is already released. -
Nuff' said.
-
parts [1.10.x] SDHI Service Module System (V4.0.4 / 11 October 2020)
Jhorriga replied to sumghai's topic in KSP1 Mod Releases
Will this be added? -
Okie
-
I'm looking for a mod that adds in parts to make an unmanned rover similar to MER and MSL. Any suggestions?