therealcrow999

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About therealcrow999

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    Rocket Scientist

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  1. Yeah I will keep an eye out for in, thanks.
  2. I curious to what your going to add. Is there a feature in Docking Camera that I can't find or getting added, that has what Docking Port Alignment mod has with the yellow icon, I don't know name, here is pic: I find that useful to control those green vertical and horizontal lines. It kind of gives me a prediction where things are going to be. I end up now using both mods, this one and that one. I kind of want to replace one and maybe use the Dock Camera mod exclusive.
  3. @linuxgurugamerNice, thanks for updating this and making it better. I probably will wait until you official release it, so I can get it on CKAN. I hope CKAN lets me know its updated to your version, since I am subbed to the old Z-Key version.
  4. Yeah just to disable it. Toolbar Controller is something that tells the icon to go in Stock bar or Blizzy Toolbar or both. https://forum.kerbalspaceprogram.com/index.php?/topic/169509-151-toolbar-controller-for-modders/
  5. I am going to be the guy who ask this, is there a way to not use the stock icon settings? I was looking in the config file, but did not see anything. Or have it use Toolbar Controller.
  6. I was messing with them last night and couldn't get either one to work. I will have to try again. But I am sure they didn't work.
  7. Man you were working on hard on something. I was wondering what you were getting at asking for metal thing. "I don't like this every-single-person-must-learning-by-doing stuff," believe me, I have been there before. I try to do something but at same time I am teaching myself how to do it from scratch. IT happens a lot in KSP. I don't do it as much as I did years ago. I will mess around with your file later, do I need Firespitter too?
  8. Yeah they showed pics of the back. Maybe Squad is going to add the option later.
  9. If someone want to convert the .tga to .dds, they can and upload them here and I can test them out. I am not having any luck. I did solve the aliasing issue with mipmap, I had to use supersample. Other issue I had was with the Normal map. Also when I thought I had everything set, I went on launch pad, in the day, and the panels would cast weird shadows on itself and the lighting on them looked dark. Ok, take them on launch pad and do a test in light. I think they are going to have a dark shadowy too them. You can kind of see it on the Blue ones in this picture. On either ends. Outside they will look weird. This is the issue I had. You should have a crisp look and be able to see the normal map too.
  10. Yeah they look like that. You can see them in image gallery on first post. No I haven't tried with mipmap. When and why, do I need to add a mipmap? I didn't do that with skybox conversion, just straight DXT1. I guess those are different.
  11. Here is what I meant by aliasing going on, when I converted images to .dds: I tried many different ways, from DXT1 to DXT5, I also tried DTX_nm for the Normal map. I used Paint.net and then Gimp. I couldn't get the aliasing lines from showing up. The panels looked fine when they were in .png or .tga, but how ever many combinations I did, they never worked. I think when I did Paint.net it was set up default compression. I have a feeling its he Normal map not working right for me. I think, I even tried the Normal map without any DXT compression and it was the same.
  12. Here is something someone should work on, and I never like it from the first time I used the mod years ago. I assume it was colored this way to go with the theme of LH. The blue panels seems to bright and too blue for me. I think something more along the lines of the stock color. Stock: LH panel: I personally only use black, when I use to use the panels.