CardboardGuy
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totm nov 2023 SpaceX Discussion Thread
CardboardGuy replied to Skylon's topic in Science & Spaceflight
GG SPACEX! -
totm nov 2023 SpaceX Discussion Thread
CardboardGuy replied to Skylon's topic in Science & Spaceflight
oh. okay. -
totm nov 2023 SpaceX Discussion Thread
CardboardGuy replied to Skylon's topic in Science & Spaceflight
i googled it and a falcon 9 costs $62 million - stage 2(lets say $20 million) = $42 million. -
[1.7.3] Eskandare Aerospace 0.0.5.1 [BETA]
CardboardGuy replied to Eskandare's topic in KSP1 Mod Releases
yay! -
[1.12.x] The 0.35m SSR MicroSat and Airlaunch Vehicle
CardboardGuy replied to linuxgurugamer's topic in KSP1 Mod Releases
does anyone know if this works on 1.8.x? cause i wanna try a semi-realistic starlink mission, and this is the only mod that i could find that has small-sats and relays. -
totm nov 2023 SpaceX Discussion Thread
CardboardGuy replied to Skylon's topic in Science & Spaceflight
did anyone else hear about the starship prototype blowing up. -
[1.7.3] Eskandare Aerospace 0.0.5.1 [BETA]
CardboardGuy replied to Eskandare's topic in KSP1 Mod Releases
does anyone know if this works on 1.8.x? -
can you use the Optical landing system and Long-Range Lineup System for landing on the runway? asking for a friend.
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[KSP 1.12.x] kOS v1.4.0.0: kOS Scriptable Autopilot System
CardboardGuy replied to Dunbaratu's topic in KSP1 Mod Releases
Thanks. this seems kinda like block based programming languages, like scratch, or blockly.- 1,354 replies
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[KSP 1.12.x] kOS v1.4.0.0: kOS Scriptable Autopilot System
CardboardGuy replied to Dunbaratu's topic in KSP1 Mod Releases
This sounds really cool! And also, what language is kerboScript based off of?- 1,354 replies
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