lionbeast321
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Posts posted by lionbeast321
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44 minutes ago, JonnyOThan said:
Maybe post the log?
Not really...looking for something dealing with drawing to textures.
im not sure how to directly post the log but here you go
Just now, lionbeast321 said:im not sure how to directly post the log but here you go
https://www.dropbox.com/scl/fi/4hk0i4322v531esipfdu5/KSP.log?rlkey=64z14vwptsi4wu2i16dkivjyj&dl=0
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Is rpm supported for aviation cockpits?. I'm on 1.12.5 and it seems like in the ksp.log that rpm is going bananas when aviation cockpits is installed. And when I spawn in with one of the cockpits my screen is rotated deep underground and I crash. I'm not sure what's the issue between the mods
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does aviation cockpits work with the 1.12x versions? whenever i spawn the bearcat cockpit i crash
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the configuration for the volumetric clouds is confusing. The clouds dont show up at all (didnt do anything yet)
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https://cdn.discordapp.com/attachments/295199794102796288/1019702830333956128/Screenshot_171.png
https://cdn.discordapp.com/attachments/295199794102796288/1019705276963766412/Screenshot_175.png
https://cdn.discordapp.com/attachments/295199794102796288/1019646713432129636/Screenshot_155.png
Is someone getting this issue? i keep getting black clouds thats formed in a ring in the center of the earth and im not sure what is causing it
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how do you fix that?
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On 10/8/2019 at 9:56 PM, AndrewDraws said:
Creative Commons Attribution-NonCommercial-ShareAlike
A friend of mine has. Still is
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how do i make sure the GU stock clouds and AVP wont conflight with each other? i have avp installed and i want to use the clouds for this mod along with avp but im afraid it might cause problems
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On 8/13/2022 at 12:26 PM, Stone Blue said:
PLEASE, dont just randomly post, & declare a mod dead.
Moar helpful would be to maybe check the license in the OP, and if its been "continiued/adopted", check the *original* thread as well, & if it allows redistribution, as this mod does (https://creativecommons.org/licenses/by-nc-sa/3.0/ , as stated in the *original* thread OP ), then maybe asking if anyone has a copy they could re-host, might get you somewhere.
I'm sorry I havent seen previous posts since the dowloads were deleted. I have a copy of MeCripp's last updated version (v1.42), which I've hosted on my GoogleDrive, here:
https://drive.google.com/file/d/1mWHz3sCu9SAAg4VP631OuJxmqBbxuXUq/view?usp=sharingThe mod *may* need some updating or tweaking to wor with later/current version of KSP, but since its a part mod, and i dont believe it requires any unique plugins, should be pretty easy for someone to update if needed.
@Mecripp, tagging you, just because this is a copy of *your* last update, & if there was a specific reason *you* didnt want your copy redistributed, PM me if you want me to take this down, and i will.
And THANX, for all the mods, like this one, that you updated & kept alive.wow. im sorry for doing that. i never knew that at all.! thanks for telling me and letting me know
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i love this mod! thank you for your hard work! i have a suggestion. are you into building the capital ships?
i wanted to know if i can suggest the venator star destroyer. https://i.imgur.com/LPPPiCU.png
there was a mod for it but unfortunately it is long gone. so i wanted to know if i can suggest if you could add the venator to this mod?
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hey ace, the capital ships dont load up at all when i load up ksp. did i miss something or the mod just doesnt work now?
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it's dead. A mod might as well close this thread
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I. With permission from acea, updated the torpedos to have sonar guidance. The patch and guns are okay (idk what to do to update everything else and would like to seek help on that). The torpedos work fine and can now lock onto ships.
On 1/23/2022 at 3:58 PM, brokenbolt said:The mod is extremely outdated so it's most likely incompatible with runway project
It still works fine
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There is this part I am not aware of, how do I get this "lightwing.1" part for this mod? Can anyone help?
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On 11/22/2021 at 4:43 AM, Raptor22 said:
Yeah, I just noticed that the Dropbox link has either expired or they've taken it down.
@JhorrigaCould you consider re-uploading it?
it sucks...i miss the mod
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Uranus' rings are bugged, when they face the sun they are pure white and on the dark side it is pitch black, did I do the install wrong?
here is the picture
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this is a problem, does anyone know how to fix it?
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On 3/6/2021 at 6:32 AM, callsignblaze said:
im using the most recent runway but im only using armory i just needed the missile racks but i havent had any issues maybe you have a mod conflict?
i fixed it
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looks like this mod IS dead :C
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i have a problem.. the mod works but i do not s the plume of the rocket nor soyuz
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Does this mod have canadarm 1?
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Can I used regular bdac instead of black with runway project?
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why is the file deleted?
Some Assistance on Next Star Industries
in KSP1 Mod Development
Posted
Hello, im kinda new to bda but im doing better. im currently updating an old mod called Next star industries, progress is going fine. but im currently looking for people (who have experience in bda addons or bda in general) who can assist me because of time constraints and some confusion when it comes to using the new modules form bda+ to next star induestries