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Everything posted by vv3k70r

  1. I made ekranoplane that works fine on Kerbin with this mode, but in Laythe it just cannot start E in console. How to fix it?
  2. Space colonized and mined, airplanes done, hydroplanes become perfect. But Kerbals need cars. And this car is ment to deliver for Colonizators & Conquerors Of The Entire Space they famous way of living. Mean at least 4 wheel drive and the rover have to flip on wheels after roll (by turning reaction wheels from SAS to normal) and of course be uncrashable. Started with that: I roll back corectly: But it is not big enough for a proper greenneck. This power platform should do: And can swim: It makes it very usefull on bodies that have fluid && atmosphere (do we have any body with fluid and no atmosphere?). Max speed around 80m/s on wheels plus those tiny proppelers. Can build same steel around for crashing but... I have to find any use for this extremaly stable rover. For now we stay with planes and rockets. For our new, better way of living - cars looks obsolete. Everyone should have a rocket in garage.
  3. Its a demob mobile rocket launcher used as lab carrier only for delivery to the Minmus. Tell the thruth - You are arming feudals hiding on the dark side of Minmus! [because on dark side of da Mun somone else is hiding] This sphere on horizon looks like an insult against those stright angles and flat planes. @AFF Your space plane looks awesome!
  4. Somehow first deep space hauler become a space port on Kerbins orbit: Engineer Bill took selfie with his new mine on Mun. After disasembling the old one made of many docket linked vessels this one is one piece [this mine is mine!]: Engines check: Mun becoming dusty after industrie is settled, if You didnt get there as turist in early space age You will never more see it clean like oceans without plastic and oil: Pilots and scientist leaving da Mun with few last unmaned vessels, science lab and mine. Mun become fuel station only. Heading home with ore delivery (Moho window soon):
  5. If You try to replicate NASA epic mistake just see to the bill they paid for Shuttle - it tell all how wrong it was do build winged spacecraft so early. When Soviets realize what they are duplicating trying to stop this nonsense. Lot of knowledge been build through this mistake, but for what cost - it froze USspaceprogram for decades. How many hours did You spend trying? Because I did this mistake at the begining and I fly my shuttle araound da Mun and so on. But time I spend calculating how to balance it for ascent was BAD.
  6. Which one do the underwater propulsion for this gigantic sub? Ye know - no screenshot = not done Today ther are cameras on every stage even if they throw a car on Sun orbit. Wow! Looks great! In a golden car^^ //--------------------------------------------------------// I spend some time testing electric propulsion for short span "planes" and it turn out - small electric motor shrouded with counterrotating motro obviously, and pair of them for fashion... can easily land and take of from water even on Eve (yeah "water"). My older hydroplane is in comparision to this one a piece of crap. And this one I did and tested in like 30minutes.
  7. This rock is heading wrong way. Mine! Mine! Verniers struggle during breaking in PE: Mine breaking around Mun: And LFB land manualy as always:
  8. Kerbals did it better than Boeign - of course. Because they have Werhner. There are many photos were most of engineers from USspace program are germans. They bring idea of DINOSAUR space shutlle predecesor and lot of other things. US were at its peak during this period. Obviously Germany must be ocupied again to win the space :)
  9. I tested electric plane with smallest motors, docking port and all science. And it should looks like paper plane from school. It shows to be extremaly stable in flight, can turn back in "place" in air and fly. For landing reversing thrust few meters above ground allow it to land on spot. Started here, but cockpit was unacessible for Kerbals: changed cockpit: file: https://steamcommunity.com/sharedfiles/filedetails/?id=2390892608
  10. Set in on launchpad and press space bar. If it fly good - load more. Experiment is an answer. Lot of things can happen during flight like You realise that with such cargo and aerodynamics You cant get proper gravity turn to save fuell and have to differ few kilometer up for 45deg.
  11. It is computer game. Limited simulation of part of statistical rules we know simplified to be simulated corectly enough using real time computing power we posses. It has no other sense than this. It is fun, it works, and even force us to consider "what if". We can imagine dragons even if they do not exist and have no biological sens - they are still cool. Slay the dragon, conquer the space - its fun.
  12. They will radiate all heat very quickly. Because stars do what they do. Space is not involved. This one we tried already. Those "stars" take energy instead of emiting. It is how Kerbin exist and Minmus do not fly away. Magic of computer games. It is a bit more complicated than one constans.
  13. I know. Repeled by other forces. I do not fall into the ground very often. Proportional against other forces. It could mean no stars att all. It is proportion. It is not easy scalable because of number of factors that are involved. If at all. What keep it from colapsing even more? If You press electrons against each other more they start to cast photons like crazy. They could be so fast that chemical properties would not create anything sofisticated if occur at all. If there is a way to set this experiment please send Ham first to check it.
  14. It is one of many minor issues. Game is riged. It is why we call it a game. I guess devs checked only if it is playable after changes, not if results/player experience would be exactly the same. We can fix it on our own if we do not like the way devs did. It is like cursing gods for snow - just build a roof and burn fire. I do not thing if creator of the world cares much about our opinion about jetpacks as long it is playable and editable. I can live with those new jetpacks. Of course when Jeb was younger jetpacks were more powerfull, axes sharp, orcs bigger and so on. I do not see any reason to be silent if You are not happy, but reason we talk about it is to find a tools to change it up to our own desire "how jetpacks should work". When jetpacks & chutes disapear after 1.11 I call devs a thieves stealing it from poor Kerbals in space. Now I rationalize it as "safety reason". Its a game, rationalize it for fun.
  15. Old Jeb would tell to his multiplanetary grandkerbals: - When I was Young jetpacks were more powerfull, rockets faster, sky unknown. Not like this days. What else You expect from such absurd topic? Devs changed few thing and this are results. If You do not like - edit it in files. I do not have any political opinion (I do not even know who is in power in my location). I'm just grumbling about results of devs divine power over poor Kerbals jetpacks. But I killed Jeb with jetpack on da Mun once before this implementation but not since.
  16. As far I know it is inverse square of distance. Meybe even any distance. Works in my villge and I checked in town. Some people say they are quite fast up there in the sky, but I never get there to check myself. Fast mean coliding violently. They also fall against each other. And the forces repelling them should do exactly the same or fall. Sorry but from diferent gravity constans You get another concentration of energy. You speak about dense world, and by dense it mean also energetic. Kind of hot. You expect fussion to occur same way in such gravity? How energetic must be event to generate pressure keeping star from colapsin? How small those stars should be same time being hot? How fast would they burn? Whatever it is our world is only temporary stable. World that will give statistical measurment of diferent G could look very diferent if att all.
  17. I was drivin and thinkin what real life example I can present You. So I get one. Hydrocarbons. In Earths gravity we get a pressure of atmosphere, and even if we would not have atmosphere we have some liquids covering most of the planet, and even if - we have rocks. In real life You see hydrocarbons as stable if left alone (no other chemical compound accesible). But they are not. Hydrocarbons react with themselfs. If gravity is higher so they particles are near each other and start exotermical reaction onits own. They do not need oxygen or anything to do that. We can simulate this state just by higher pressure. Best hydrocarbon for that is C2H2. In 1atm it is stable. But if You put it in 2atm (not deeep in the water) it will start reacting to C4H4 and C6H6. If gravity would be higher same thing will happen to any other hydrocarbon. It is reason why we do not use it for cutting under 10m deep water.
  18. Of course it does. Higher the gravity - easier to separate tungsten from gold. We have lot of issues with welding in microG juste because of those factors. Gravity is very important for metalurgy at least. But also in mining for separation of materials and so on. Acceleration results in energy density in particles colisions, it changes pressure inside materials. In diferent energy denisty You get diferent favorable reactions. Quite often You are able to jump over some energy states getting as result materials that otherwise are semistable. Disipation is diferent too. For example higher the energy more states of recombination lead from burning hydrogen in oxygen to water. Like O3 would occure during reaction statisticaly often before it do what it should normaly. Just because energy density allow such a state to happen more often. Carbon for example would more often form crystals that would not like react much after.
  19. Its a joke. Devs could not recreate proportion of thrust to changed weight of Kerbals and keep it reasonable. It was somehow fix value, now it is dynamic. But if You do not longer deliver cars that can run for 3mkm without overhaul and selling sh... that hardly get to 60kkm without major malfunction You need to call some bs type safety or ecology to make it look reasonable. Goverment take care of Your safety, because it is how the kindergarten (I do not know proper name for preschool education) works. So the beurocrats know better what You need and what is good for You. You cannot do without wise beurocrats that take care of Your jetpacks. You can harm Yourself Because there is none. All we can do is to make mod that will fix it in the way we like. Be a good Kerbal and take a seat on the top of the booster It is common in program development that You have a whole structure that should be usefull (like Kerbals carry stuff) and some of changes change behaviour of utility that is important for users. You cannot go back and cannot fix things so nobody would notice a diference. Complexity cause issues.
  20. Those powerfull jetpacks were revoked due to safety reasons. Now Kerbals have to excersice some jumpin for starter.
  21. There is always two of them. Master and the aprentice. One rocket on launchpad happen when goverment is involved - dark ages.
  22. Common problem even in microgravity in orbit. You can workaround some issues like that with KIS/KAS. But when it start to be chore just copy position of the vessel, build new one in VAB, cheat it in position deleting the preovious one ang take refund by cheats.
  23. Press R. X, R, C are important for design. If You triger even "mouseover" howering over another symetry its adapt to what is under the mouse.
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