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larsonco

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  1. To me it seems like the burn timer occurs at the wrong time. I believe it's supposed to start halfway before the maneuver plan, but the burn timer doesn't seem to start until you reach the maneuver node
  2. That's essentially how I did, and you're a better pilot.
  3. I landed this little heli-probe on Eve. It can store about 2000 energy and zips at about 100m/s for a nice trip every once in a while when its batteries are fully charged. It has the small science instruments tucked under the solar panels, and a couple of Communotron 16-S on the bottom. Flies really well, but doesn't fall very fast.
  4. I am really enjoying the new EVA construction tools. I started a new campaign and just came back from two missions using the new EVA abilities. a mission to add Parachutes to my Minmus lander (I forgot to add parachutes during initial construction) allowing me to complete the land-back-on-kerbin-with-a-vessel-that-landed-on-Minmus quest objective and, another mission to add Batteries, Solar Panels, and Baguettes to a Mun lander so it could fly back to Kerbin and complete the land-back-on-kerbin-with-a-vessel-that-landed-on-The Mun quest objective. I really enjoyed both missions and I find the new EVA construction really neat and fun and useful. However, I ran into a few bugs/issues that were frustrating: You have to park really close to do the ship-to-ship construction (which is fine (but difficult without docking ports)). When I parked my Engineer on the ladder of either craft, it seemed like he added random impulses to the craft making it impossible to steer them next together and stay stationary. (was his jetpack helping with RCA to stabilize or something?—if so, can it not?) Therefore, I had to float freely to do the construction, this made it challenging to place the pieces where I wanted (which is fine and expected) but I miss-clicked with a solar panel and it got placed randomly in space next to the craft and gave the craft a huge impulse in a random direction. So, you know, thanks!
  5. Thank you. As a follow up, does anyone know the rules for weight limit for construction with respect to gravity?
  6. Since the 1.11 update, my flags fall over as soon as I plant them.
  7. My engineer only has two stars but I have a mission to repair a lander on The Mun. How high will I have to level them before they can add the missing parts to the lander? Or am I missing something? Thanks!
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