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Smallant55

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    Performing re-entry burn

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  1. We're still working on it. I will admit progress stalled a little bit over the summer, but we're back to working on it. Honestly not a whole lot left to do for this, and we'll try and get it out there in a beta state soon
  2. So awesome! Just got re-inspired in Ksp all over again with this epic mod. Thanks @ballisticfox0 for keeping KSRSS alive and well!
  3. This is actually very helpful! Thank you! We'll definitely use this
  4. @UCTechand I have been experimenting on a loophole in SRBWaterfall Effects. If you delete Realplume - Stock, it gets rid of the realplume effects. However, I have noticed that I get some really bad artifacts/visual bugs when doing this This effect goes away at higher altitudes however, which appears to be where everyone is taking their screenshots anyways After a high enough altitude, the weird effects go away, and you can take better SRB screenshots This is a weird workaround, and will only yield good visual effects if your sole purpose is to take screenshots. Let me know if anyone else has a better fix rn
  5. Hey @Norange any updates here? This mod looks super promising! Would love to see it in-game Maybe even have Tiangong station parts added! Just checking in though
  6. Why do my plumes look like this, when I see other people posting pics when their plumes look like this Seems like realplume is the culprit here. I dont want the realplume effects. The weird thing is, Ive spoken to multiple people, and theyve said that they have realplumes installed, but they dont get this effect on their SRB's. Ive been reading this forum post from top to bottom, but havent seen a fix to my issue
  7. Starliner on Kistler Worked surprisingly well, and I definitely think I'm going to use this as a solid crew delivery system in the future!
  8. Updated the textures to include a “worn” TPS variant. We have also done some work to include a drogue/main parachute bay, and have started work on control surfaces. An early concept IVA is also in the works.
  9. The X-38 CRV was planned to be brought to the ISS in the space shuttle's cargo bay. The X-38 was meant to be brought up during construction of the ISS and serve as a semi-permanent lifeboat for the crew. We're going to try and get the K-38 CRV to be able to be brought up to a station in the SOCK shuttle bay. We also plan on creating an adapter to allow for mounting the K-38 CRV to a launch vehicle for orbital insertion. Here's a picture of the X-38 CRV being brought up to the ISS during construction. Note the shuttle's robotic arm moving the X-38 CRV into position. We are also planning to add a few nodes on the K-38's DPS/Service module to allow for Habtech's grapple fixtures to be able to attach to. New burn/wear marks added to the front nosecone. Also changed the shape of the grey nosecone TPS to be more rounded.
  10. -RCS thrusters added to the vehicle -First WIP shots of the vehicle in-game
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