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KillPact

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    Bottle Rocketeer
  1. Ah okay, well I'm looking foward towards the day
  2. Was it your mod before that allowed the model size of the VAB/SPH when I pressed "*", or was that someone elses? I preferred where it had the whole model change, it was easier to work with since I play 64k and RSS...
  3. I came onto the forum post to see if anyone else has experienced it/or if there is a fix. Otherwise, I'm here to report that also happened to me as well.
  4. holy sheitz, that is freakin awesome. Cant wait to see what you do with it next, as well on the g19 version what does the graphics do when you go into interplanetary space? and it would be awesome if the g19 had a larger screen for that information.....
  5. Am I blind or is the Minmus texture not included with the download?
  6. Maybe I'm really blind, but where's the download link for the WT51? =\
  7. Being asked to load C:/Program Files (x86)/Steam/steamapps/common/Kerbal Space Program/KSP_Data/../Plugins\HyperEdit.dll (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\Plugins\HyperEdit.dll (this message is harmless) Loading assembly: HyperEdit, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Found unit test: HyperEditModule Thats what is says in the outputlog; and as well ingame it doesnt say anything in red text when I press ALT-H... As well the .dll file is in the plugins folder in KSP directory.
  8. I have it installed correctly and all but when I try to go ALT+ H nothing happens... =\
  9. This works as intended. PROTIP: If it doesnt seem to work; make sure you guys start the KLFclient up at the main menu before trying to load a saved game.
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