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About me
Bottle Rocketeer
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Ah okay, well I'm looking foward towards the day
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Was it your mod before that allowed the model size of the VAB/SPH when I pressed "*", or was that someone elses? I preferred where it had the whole model change, it was easier to work with since I play 64k and RSS...
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[0.90] StarSystems v0.7 (Dec 15) - Under New Managment
KillPact replied to medsouz's topic in KSP1 Mod Development
I came onto the forum post to see if anyone else has experienced it/or if there is a fix. Otherwise, I'm here to report that also happened to me as well. -
Am I blind or is the Minmus texture not included with the download?
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HyperEdit - taken over by Ezriilc, this thread is dead
KillPact replied to khyperia's topic in KSP1 Mod Releases
Being asked to load C:/Program Files (x86)/Steam/steamapps/common/Kerbal Space Program/KSP_Data/../Plugins\HyperEdit.dll (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Non platform assembly: C:\Program Files (x86)\Steam\steamapps\common\Kerbal Space Program\Plugins\HyperEdit.dll (this message is harmless) Loading assembly: HyperEdit, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null (Filename: C:/BuildAgent/work/812c4f5049264fad/Runtime/ExportGenerated/StandalonePlayer/UnityEngineDebug.cpp Line: 43) Found unit test: HyperEditModule Thats what is says in the outputlog; and as well ingame it doesnt say anything in red text when I press ALT-H... As well the .dll file is in the plugins folder in KSP directory. -
HyperEdit - taken over by Ezriilc, this thread is dead
KillPact replied to khyperia's topic in KSP1 Mod Releases
I have it installed correctly and all but when I try to go ALT+ H nothing happens... =\ -
HyperEdit - taken over by Ezriilc, this thread is dead
KillPact replied to khyperia's topic in KSP1 Mod Releases
This is broken.