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About tetryds

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  1. You have way too much control, much more than you need. Also, try using FAR, will work much better with it.
  2. Nope, just like I mentioned earlier, if it needs a recompile or anything just let me know and I'll keep it working
  3. tetryds

    Central de Ajuda

    Isso é coisa do kerbal, é assim mesmo, infelizmente. Se vc sair de um foguete ele mantém o SAS travado normal, mas não o do alvo.
  4. Now it makes more sense, but I don't believe it's a good balancing strategy.
  5. I have some doubts about your points system, does it mean that if I have a 2.0 multiplier on my wings I will have 2 times the maximum points? What if I have all wing psrts as 2.0 and one single part at a much lower rate? Or if I use proc wings as fuselage?
  6. tetryds

    WW2 BAD-T IV BDAc AI Dogfight Tournament

    This is simply awesome. And the fact that BAD-T continues to live is even more awesome! I am only sad that the "tank" boi didn't make it to the tournament. @SuicidalInsanity if you wan to make something very different next year don't hesitate in calling me! I cannot run the battles but surely could help making rules and stuff.
  7. Is it not working or something? People often post ModuleManager packs when the other mods update, you should try them just search the last few pages
  8. No problem, just checking if it "actually works at all". In case it does not I will do at least the bare minimum to keep it alive, that's for sure.
  9. Is it not working at all or is it not working "well"? Because that may be more about your craft. If the mouse flight works, its working as it should. If it simply does not work then it needs a recompile.
  10. Is MAF not working on the latest version of KSP?
  11. It doesn't, but I do Thanks for the patch!
  12. tetryds

    Official FAR Craft Repository

    That is kinda how it is done, but if you properly adjust your AoA deflection on elevators you don't really need SAS in order to fly well. @Toonu Found a quite old post about Canards: https://forum.kerbalspaceprogram.com/index.php?/topic/113795-the-5th-generation-fighter-challenge-far/&do=findComment&comment=2056674
  13. tetryds

    Official FAR Craft Repository

    Yes, you need to shift the aerodynamics center forward, to make it less stable. But remember that when you reach a higher AoA, there is an increased risk of stalling your main wings. To simulate full deflection go to the static sim, there will be a pitch setting, set it as 1 and simulate, that simulates a full deflection state. There may be some guide on my signature, not sure if its still there.
  14. tetryds

    Official FAR Craft Repository

    Limit the surface deflection, your controls adapt to your craft not the other way around. Also simulate the flight carachteristics at full deflection, that brings helpful information about its behavior.
  15. @Sticky3002 it may wobble if you have too much control authority. The algorithm doesn't adapt to the craft yet, so it may not work too well on some cases, does for most though. If they changed how control surfaces work on stock once again it may be that. Now is a good time for you to start using FAR! MAF was designed to be used with it. @linuxgurugamer as long as it doesn't cause me trouble I'll leave it, thanks for the tip.