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BrutalRIP

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Posts posted by BrutalRIP

  1. 22 hours ago, ss8913 said:

    My AGExt.dll :: https://www.dropbox.com/s/fbvfdtjyhyr63au/AGExt.dll?dl=0

    Just install the 1.2.2 version, then replace the AGExt.dll file with the downloaded one.  Works for me at least.  May require 64-bit KSP since I linked against the 64-bit Unity/CSharp libraries, but really who uses 32-bit anymore, right?

    Visual Studio 2017 community edition is a free download from www.microsoft.com

    The Unity/other DLLs are in your KSP_x64_Data/ folder in your main KSP install.  No additional downloads required.  Just add those DLLs as 'resources' in visual studio after opening the solution .sln file.  If you need details on any of that, there are numerous tutorials out there which are at least mostly easy to follow :)

    However you can just use the DLL above.  if you want to compile/recompile other mods though, those are the instructions for doing so.

    Thanks for taking the time and effort to share with us :cool:

  2. 29 minutes ago, ss8913 said:

    my recompile works 100% as well as the release version did in 1.2.2.  I didn't change anything, just added the right resources to find Unity and the other DLL, and told VS to 'build solution' ... this was using Visual Studio 2017 community edition.  Saves the configs just fine for me.

     

    Installed by just installing the 1.2.2 version and replacing the DLL with my newly-compiled one.

    any chance you can share?  it would be greatly appreciated 

     

    NINJA'D lol

  3. 14 hours ago, alexandertheII said:

    Very sad, was a very promising idea. Any suggestions for something similar that one could use? Except KSTS, already know that one.

    there is routine mission manager though it probably needs an update for 1.3 

    ive also seen roverdude is working on something similar but no clue when and if that will be ready....i believe it was somewhere in the mks thread feel free to try finding it lol

     

  4. new with 1.3 already in sandbox will try though and let you know

    29 minutes ago, RoverDude said:

    @BrutalRIP - new save or old save?

    If an old save, humor me and try it on a new sandbox save.

    new save solved it but my save was new with 1.3 and already in sandbox anyway fixed now so all's good. and thanks roverdude you really are awesome!!

  5. 9 minutes ago, RoverDude said:

    Pic of the craft in question (the one spamming nullrefs)?

    well i only noticed it once i got to launch a duna logistics center because of the slow down so i checked the log but after more testing it happen with just a logistics module by itself or an tundra ag dont think a pic will help im thinking its a mod conflict but the only ones im using thats not for 1.3 are vens and spacey as far as im aware they shouldnt cause this

    edit ---loading game for screenshot just in case

  6. i got an issue first line in my log=

    [ERR 00:38:10.627] Error: Empty part config file

    [WRN 00:38:10.628] Cannot create config from file 'C:\KSP_win64_1.3\GameData\CommunityResourcePack\AsteroidScannerSetup.cfg'.
    [WRN 00:38:11.870] Cannot create config from file 'C:\KSP_win64_1.3\GameData\TweakScale\Examples.cfg'.
    [ERR 00:38:12.204] Error: Empty part config file
     

    when i actually launch a  logistics module my game slows to a crawl and spams my log with =

    ERR 01:20:00.964] [RESOURCES] - Error in - BaseConverter_GetDeltaTime - System.NullReferenceException: Object reference not set to an instance of an object
      at USITools.ModuleResourceConverter_USI.PrepareRecipe (Double deltatime) [0x00000] in <filename unknown>:0 
      at BaseConverter.GetBestDeltaTime (Double deltaTime) [0x00000] in <filename unknown>:0 
      at BaseConverter.GetDeltaTime () [0x00000] in <filename unknown>:0 

    ksp 1.3

    usi=latest constellation 

    ksp avc says im up to date also

    log= https://1drv.ms/u/s!AmqMBbX17a5K1AIbw3zced3raaHY

    need anything else just let me know

  7. 48 minutes ago, Bit Fiddler said:

    am I correct in my assumption this one is not ready for 1.3?  I went to GitHub and downloaded all the mods there, but his one seems to kill 1.3.   not sure if it is due to not compatible yet or a conflict in another mod however.

    check the dates of the post before yours you will see whats wrong:cool:

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