RoverDude

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About RoverDude

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  1. RoverDude

    [1.3] - Modular Kolonization System (MKS)

    Just need to turn off the option to consume machinery in the kolonization options (you can find it with other game options). This removes the entire machine consumption mechanic and supply chain, which makes stuff pretty simple
  2. Usual deal - show me your GameData folder, confirm KSP and mod versions please.
  3. RoverDude

    Only 1 Konstruction port per ship/vassel?

    They work and dock exactly the same way, as it is the same part module. The only difference is Konstruction ports can also go poof. Also, the forum thread for Konstruction is probably a much better place to get questions answered.
  4. RoverDude

    Only 1 Konstruction port per ship/vassel?

    Konstruction port behavior is consistent with stock docking port behavior - i.e. multi-node docking is a super tricky thing.
  5. RoverDude

    [1.3] - Modular Kolonization System (MKS)

    Performance.
  6. I'll have a patch release tomorrow, new PC and have to load a few things
  7. RoverDude

    [1.3] The Malemute Rover [0.2.0]

    Glad you dig it :)
  8. RoverDude

    [1.3] - Modular Kolonization System (MKS)

    Umm... yes it is? (I can do this all day...)
  9. RoverDude

    [1.3] USI Life Support [0.5.0]

    For a single-converter part, yeah.
  10. RoverDude

    [1.3] USI Life Support [0.5.0]

    FYI - the changes are actually pretty simple. Some module names have changed: ModuleLifeSupportRecycler = USILS_LifeSupportRecyclerSwapOption ModuleResourceConverter_USI = USI_ConverterSwapOption ModuleHabitation = USILS_HabitationSwapOption And because everything now uses the swappable converter classes, you need to add three extra part modules as shown below (these defaults are fine for the single-mode converters most mods will have): MODULE { name = USI_SwapController } MODULE { name = USI_SwappableBay bayName = Bay 1 moduleIndex = 0 } MODULE { name = USI_Converter UseSpecialistBonus = false } If you want to add in multi-module support you can use MKS as an example.
  11. RoverDude

    [1.3] USI Life Support [0.5.0]

    Umm... I did not. There have been no changes since I first put up the USI-LS / MKS balance sheet. I've had to tamp down this misinformation before, not sure how it keeps growing legs. And there are, literally, no additional changes planned or in the works that would affect balance or API compatibility.
  12. RoverDude

    [1.3] USI Life Support [0.5.0]

    Which is odd given that this is the first API change in USI-LS in an extraordinarily long time, and the last from an API standpoint. There are no planned changes that would affect this. (So if someone is waiting for a 'final' change.... it is going to be a very very very long wait ;)) Also to add - the balance stats did not change (those too have not changed in an incredibly long time), so it should just be a matter of partModule changes.
  13. RoverDude

    [1.3] USI Life Support [0.5.0]

    As long as it used 1.1.0 you're golden