RoverDude

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About RoverDude

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  1. Hey there, @RoverDude

    Please could you share with me and anyone else who shares my opinion when are you going to update such wonderful pieces of work like the Malemute Rover, Konstruction, USI life Support and equally wonderful, but very scary MKS? It is currently 1.6 and I am not sure whether these mods are safe for the game, yet I would love to experience them again!

  2. RoverDude

    [1.3] Alcubierre Warp Drive (Stand-alone)

    huh, try it with a minimal mod set maybe?
  3. Screenshot of your GameData folder please.
  4. Obvious question. you tried it on a clean install?
  5. RoverDude

    [1.3] - Modular Kolonization System (MKS)

    That's an Orca, from FTT
  6. RoverDude

    [1.3] Alcubierre Warp Drive (Stand-alone)

    Not dead at all, works fine. We've done no breaking API changes, so this (and all of the other goodies) work fine in 1.6.
  7. RoverDude

    [1.3] - Modular Kolonization System (MKS)

    umm... it's compatible today
  8. RoverDude

    [1.3] - Modular Kolonization System (MKS)

    @bdole92 - show me a screenshot of your GameData folder, you're probably missing something important (like Firespitter).
  9. RoverDude

    [1.3] - Modular Kolonization System (MKS)

    @Sylvira - USILS should be perfectly fine. Odds are it's either a mod config issue (I hear some are sketchy now due to a module manager change) or some other issue?
  10. Yep works fine in 1.6 :)
  11. RoverDude

    [1.3] - Modular Kolonization System (MKS)

    @goldenpsp ninja's me on all counts
  12. RoverDude

    [1.3] - Modular Kolonization System (MKS)

    @TackleMcClean - There's an update constellation coming in a bit with a fix that may sort this.
  13. RoverDude

    [1.5.x] Community Resource Pack

    (What @goldenpsp said). Tho I'll be bumping up the version number later today.
  14. Yep, should still be working fine in 1.6 as there were no breaking API changes.
  15. @RoverDude are you planning to update mks