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Aragosnat

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Everything posted by Aragosnat

  1. Cheaper then Drugs. =^.^= Best Drug Around.
  2. First Mün land and return on the demo game. Certainly more of a challange since you have such limited parts. Second would be Docking first time around Minmüs do to it having no atmosphere so I can make smallest circles with the slowest orbital speeds possable that was close by. Also knowing I have more or less mastard the art of docking less then 50 ton ships together. Third would be my rescueing of 3 stardaned Kerbals (one of which was in a shipin orbit) on Duna and having to drive a rover that ,while it worked was not the best design for it, drove 220 km about to the crash sight then an extra 60 km to the rescue ship. Still need to work on my pin point landings. Only on Moho have I had 2 more or less land where I wanted them to. Boh where from polar orbits that Iwas lucky in getting.
  3. Got this little probe to land Near Moho's south pole sink hole in one piece. Unlike its north pole counter part which is missing all 4 landing gears and engine and needs to keep SAS active all the time to avoid sliding down the hill it is on.
  4. Got this little probe to land Near Moho's south pole sink hole in one piece. Unlike its north pole counter part which is missing all 4 landing gears and engine and needs to keep SAS active all the time to avoid sliding down the hill it is on.
  5. When ever I feel like there is a need to do so. Mainly for places like Moho or Eeloo. Those hard to plan for places or when I'm trying something new.
  6. Took a few days off of playing KSP as well as weeks off this forum. Played a bit space hulk while thinking of what to do next. Already have a list of things I could do. Just still putting off on doung them. Roasted some marshmellows today as I get ready to fire up KSP.
  7. The only thing I could say is. Post in Space Craft Exchange if you have not done so yet. And ask if anyone is intrested in it as is as well as a lower part count one that you would be willing to work on.
  8. Well my Kerbals stranded on Duna made it back in Kerbal fashion and still kicking.
  9. Well got my Kerbals to their rescue craft. Craft even has enough fuel to make it into orbit. Almost enough to make it to the refueler. Distance I drove without F9'ing it. Made it all in one go.
  10. Finally got my rover to my stranded Kerbals on Duna only had to drive over 200 km to get there and now a 65 km drive to their escape vehicle after I get something to munch on.
  11. Drove around Duna some more and kept crashing rover and re-loading quick save. Decided I need to brake down and build a Dwarven Flying machine as it would be much safer then driving on Duna for such a smallish rover I have. And wishing I would stop getting logged out ever few seconds from forums.
  12. Today I found out my rover can catch some good Duna air while it makes its way to my stranded Kerbals: Also noticed that I drove over 30 km from my initial rover landing spot with not sight for the distance away from mystranded Kerbals.
  13. Yeah. I', loving that joystick. Even though it needs maintance. Then again. Dropping it does not help. Anyways sending this off to Duna to rescue my Kerbals that are stranded there. Had to redo the rover as it did not have enough parachues for Kerbin. Well it did. Just badly placed for what was needed. So figured I need to redo the one in orbit: I then found out that if you tried to use note pad like I normal do to a quick fix to get better designs up with less hassle. It kills the save completely. Found that out do to my rover that was on Kerbin. The Kerbal in the external seat kept falling through it and then proplty getting run over by the rover bug. Had a Kerbal stranded at the North Pole of Kerbin and found out the rover became bugged after I ewent to drive it around to find secerts:
  14. Yes there is a picture. Just taken at night right after landing. (Could suggest looking dead center at your screen to turnning up the gama might help. Don't know yer settings. Anyways.) For joysticks. You could try the Logitech Extream3D Pro which might be around $60. Not bad for what it is. Also had a good launch where my fun solid fuel rocket start had a nice intrecept with my Kerbal Duna Rescue Craft with Rover. true my little drone did not have enough liquid fuel. But, it was still nice since I hardly have the patients to wait for such a launch setup. Usually not able to such a clean one do to verious reasons as well. Saame picture of Duna yestarday but during the day and happy Kerbals inside the can lander.
  15. So true. And SuperWeegee4000: It is called don't ask. Dont tell. As you Don't want to know. Ok. The Whack is finally considering modding up. I'm thinking... kethane. Installation, simple enough... now to build a giant mobile roving mining and refining facility that can self-orbit from the Mun. Ok, hate to bump my own thread, but the Whack's got a problem. I've got Kethane installed. I've got a probe going around and scanning the Mun even now. But... the map isn't showing. If I zoom out, it briefly appears, then it shrinks away and it's gone. Now, I'm sure I'm not the first to have this issue, but either there isn't a lot said on the 'net, or my google-fu master would be ashamed of me. Suggestions?
  16. A true today picture of my first Duna as well as Kerbals landing on another world that is not in Kerbin's SOI. If you noticed something missing in the pic. I landed a wee bit to hard while thrusters where still engaged. Needless to say they flew off leaving the can lander behind. Stranding Seegas and Thompner dirt side. While another Kerbal that was left in orbit sends out an S.O.S. back to Kerbin. Atl east they will have plenty of time to study the place till I build and send a rover to them.
  17. I got this Kerbal Lander with Refueling Station around Duna last night. Dang Ike made me waste a lot of fuel as well as time that ws supposed to stay in the lander as well as Refueler (emergence escape craft). Sent another refueler out to Duna yestarday as well. Now waiting for refueler to get there as well as thinking of some new designs for a rover for Duna as well as a seprate return craft for the Kerbals.
  18. That is wierd. One would expect you not to get it? As it fixed my problems of not flying straight with only one I.R.W. and I never had a need for 170 struts either? What the heck is the moster you're trying to lift? Pictures of it please.
  19. Have you thought about using the new quad or try parts for lifting? As you could always use dacking ports attached to thrusters.
  20. Tested rocket after the new 0.21.1 came out. Finally the I.R.W. works at holding spot. Tested my space plane after hearing that while S.A.S. is engaged. The nose drops when pitching to the left or right. Which I confirmed for myself that it happens to my space planes too. Other then that Bill Kerman is happily sitting in that plane whiledrifting upon the big blue wet thing.
  21. I don't care for the new S.A.S. do to it is to weak to the point where I want it to act like what it says it should. I need to add way more S.A.S. Then one would think is needed at least for probes. I liked how the S.A.S. was in 0.20 for probes and Command Moduals without the A.S.A.S. added on. Where if you had S.A.S. on it would eventually cancel out the momentum. For myself. That is all the S.A.S. should be doing. I do miss the Kung Fu Death Grip of the Old A.S.A.S. though. Edit: Forgot to mention. I do love the rest of the update. Enjoying the view of the KSC at night and enjoying the Mün do to the fact my old saves still have working ships there for some reason. Also found out why Jeb never came back to being available. He was hiding on the Mün as well as a few other stranded forgotten Kerbals.
  22. Yeah. Prefer it if it snapped the ship in half to not doing anything till I reach 10 km and up. Just got finished putting a probe up. with just One S.A.S. and A.S.A.S.. Add to keep my speed down around 30 m/s just to be able to manually fly it as with S.A.S. engaged it was fighting me to much or if not using it might as well say I never added it.
  23. Might have to try that then tosee if it truly works or not. Edit: Did not work in the least bit. Still went spinning out of control with only one S.A.S. and one A.S.A.S. Looks like I still need 8 more S.A.S. Just to get it to fly stright.
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