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Everything posted by HavinAlmassi
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Could we please not turn this into another Coventry-hate thread? Back on-topic. Are you planning on finishing this comic anytime soon? Both I and Sanic at least would be pleased.
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I'm getting that KSP update vibe. It has to be here soon.
HavinAlmassi replied to YoshiFan501's topic in KSP1 Discussion
I could have sworn I saw a blog entry saying it already went through experimentals before QA... seems to be gone now though. -
I think he's awaiting the exciting conclusion like we all have since May. I hear it reached the experimentals milestone recently though.
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So does that mean other than the new graphics for the space center and the save-break there won't be any other noticeable changes in the new update on the player end?
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Well, at least I'd know how I was going to die.
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Harvester has promised a dev blog entry about some of the features that have been added with this update due to the save-game breaking. I would expect that before the end of next week.
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Stuck on the wiki Campaign: Age of Rocketry
HavinAlmassi replied to Nepos's topic in KSP1 Discussion
Actually just the large fuel tank, the skipper engine and a command pod will get you into orbit. -
You and Danny should get together and start filling out some proper bug reports. That would help out a lot, I think.
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[1.0.4] SciFi Shipyards [Discontinued]
HavinAlmassi replied to StarVision's topic in KSP1 Mod Releases
Or at least a Dyson ball. Back on topic, this thing looks awesome, can't wait to hyperedit it into space and reenact some scenes. -
Super Mario Brothers' Super Show anyone?
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[0.20.2] Mission Controller v0.10 (06/24/2013) [ALPHA]
HavinAlmassi replied to nobody44's topic in KSP1 Mod Releases
I think people are having issues with the pricing in the new version. It looks like those pics are from the old one. -
[0.20.2] Mission Controller v0.10 (06/24/2013) [ALPHA]
HavinAlmassi replied to nobody44's topic in KSP1 Mod Releases
What equation are you using to determine part costs? -
[0.20.2] Mission Controller v0.10 (06/24/2013) [ALPHA]
HavinAlmassi replied to nobody44's topic in KSP1 Mod Releases
No worries, guy. Those costs are still there and appear to be unchanged. -
[0.20.2] Mission Controller v0.10 (06/24/2013) [ALPHA]
HavinAlmassi replied to nobody44's topic in KSP1 Mod Releases
Well for starters the LV-T45 engine now costs 23000 Keuros. :/ -
Rocket passing through itself
HavinAlmassi replied to uncopy2002's topic in KSP1 Gameplay Questions and Tutorials
Then don't put too much. Just a couple in the right place will probably do. -
Rocket passing through itself
HavinAlmassi replied to uncopy2002's topic in KSP1 Gameplay Questions and Tutorials
You need space tape. Strut the bottom stage of your rocket to the top and you should be able to launch no problem. -
3, It's possible they won't fix it at all. .20 broke mods too but it's up to the mod authors to fix them. They'll just have to use lower res textures or change formats.
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[0.20] Ioncross Crew Support Plugin ([0.22] dev build)
HavinAlmassi replied to yongedevil's topic in KSP1 Mod Releases
Aw, no resource consumption for inactive craft? How long will it be before that gets put back in? -
Is the game stable enough to play in realtime?
HavinAlmassi replied to beeblebrox's topic in KSP1 Discussion
Oh man, you purists. -
[0.20] Ioncross Crew Support Plugin ([0.22] dev build)
HavinAlmassi replied to yongedevil's topic in KSP1 Mod Releases
Hey, just wanted to say thanks for making this wonderful mod and very much looking forward to the .20 update. Keep up the good work! -
No, Kerbal Engineer Redux has been updated quite frequently. I can't wait until the .20 version. It's probably my favorite mod.
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KerbalBase - A website for your ships!
HavinAlmassi replied to Vilsol's topic in KSP1 Tools and Applications
Not trying to troll... but wouldn't sending us the code you use to encrypt personal details thereby negate your security?