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Everything posted by Helix935
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that's actually war paint
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i still propose making some TMK-MAVR parts
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[WIP] Modular Satellite System (MSS)
Helix935 replied to rabidninjawombat's topic in KSP1 Mod Development
hmm modular parts... just what i need -
What did you do after you Mod it till it crashesâ„¢ ?
Helix935 replied to RainDreamer's topic in KSP1 Discussion
i reassess what i have and what i actually need, determine what can be cut for the hope of getting the game to work, remove those mods, locate the source of any bugs that result from removing dependencies, reinstall those dependencies, locate more stuff that can be cut if necessary, cut those mods, move on -
hmm i want to buy this game but god it costs so much and i want to wait for it to be on steam....
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he already did sort of in Home3
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Biza: a 5 kerbals lightweight command pod
Helix935 replied to Justin Kerbice's topic in KSP1 Mod Releases
it should work fine for 0.90 since it is only a single part -
download NavHud, it will scratch the itch until they update it
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[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
Helix935 replied to Ven's topic in KSP1 Mod Development
oh my lord how did i miss this, those parts look utterly amazing, also tiny request but can we please have one aeroshell with a door for the MK 1-2 capsule for certain reasons -
[1.7.3] Exploration Rover System by A.S.E.T. v0.3 (04.08.19)
Helix935 replied to alexustas's topic in KSP1 Mod Development
am i the only one that has a problem with the wheels here involving them not being able to switch between sides anymore and just renders both sides of the wheel at same time which forces me to have mount the wheels in a new orientation? if that was not explained well, i will post a screen shot soon -
great now i want to stock pile new songs for sound track editor
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Wait a minute *searches memories* i haven't seen those yet... http://www.comicbookkid.co.uk/wp-content/uploads/2013/01/673px-1519921-deadpool_104.jpg
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I don't mean action groups, i mean programming all the unused IVA props and buttons so that there are used for more than decoration
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[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
Helix935 replied to Ven's topic in KSP1 Mod Development
i didn't, i upgraded manually after deleting my old install (i like starting fresh) -
Wanted: Informative Colored Kerbal Spacesuit Uniforms
Helix935 replied to Jasonden's topic in KSP1 Mods Discussions
using texture replacer, you can have new suits in place which can be different colors if you want although if you don't want to make your own suits, use the texture packs near the middle of the First Post to your liking as i have already experimented with them -
*bump for necessity* does this work for 0.90?
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[1.2.2] Stock Part Revamp, Update 1.9.6. Released Source Files!
Helix935 replied to Ven's topic in KSP1 Mod Development
hmm does anyone have a fix for some of the weird bugs that came with the new version such as purple windows, fairings not appearing properly, and some weird part duplication in the in-game part directory? -
hmm if it is possible and since i don't know how do so if it is, can someone please release a patch to add more functionality to the IVA props as in a patch that would give more of the props a function such as the reserves button is used to activate capaccitors for Near future and so on and so forth...
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i personally liked the show especially the twist at the end of the first night which made more realistic if you asked although there are some problems but they can be overlooked such as some minor anachronisms and inconsistencies that should be easily noticed like how would they have developed highly advanced holographics in '63 or in the simulation room, how did they develop full color highly detailed monitors when they all have black and white tvs and monitors and suspiciously tablets that have black and white screens. again those can be overlooked as they explained that they actually still have technological advancements @Motokid600 its not space magic, its the result of having an increased rate of mutation in a small gene pool which resulted, as they predicted, a highly evolved child who suddenly screws everything up.
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[1.0] Mk3 Mini Expansion Pack (Mk3 NoseCone and Alternate Cockpit)
Helix935 replied to K.Yeon's topic in KSP1 Mod Releases
are you planning on making a shuttle structural adapter for mounting multiple engines like the space shuttle? maybe shuttle wings too because clipping looks to weird for me