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Ralathon

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Everything posted by Ralathon

  1. It seems that the Load on Demand system is still throwing errors when in the SoI of the moon (and presumably other places). Seems like it tries to unload the Earth heightmap, gets a pixelFloatD error and reload the heightmap. It repeats this every second or so. I don't know if this is intentional, but because the earth heightmap is a big file the game stutters every time it tries to unload. Would it be possible to only unload/reload maps on SoI transitions or something? That stutter is surprisingly annoying. Stock install with RSS. Run in OpenGL.
  2. That equation describes how much energy of the propellant ends up in the vehicle. It does not take into account the Oberth effect because this equation is usually used for low velocity vehicles where Oberth doesn't play a major role (airliners etc). Here's the math for the Oberth effect, which indeed tends towards infinity as velocity increases.
  3. There is no up, down or sides in space. The picture was taken from the equator of Titan, so the horizon is tilted 90 degrees relative to Saturn's ring. If he had landed at the poles Saturn would've been upright. Same thing happens in real life. If you ever make a trip to the opposite hemisphere go take a look at the moon, it will be on its side relative to its familiar shape.
  4. Here you go. This is not on the completely mod free install that I used earlier. But this gives the exact same bug, so presumably it won't matter. Mission profile was a direct launch to the Lunar SoI after which I exited the game.
  5. When in the Moon's SoI I get a lot of spam in the debug menu: No mods except the latest RSS pre. It gives the same error in both OpenGL, Dx11 and Dx9. Log is here.
  6. Small suggestion. The current system allows for rather cheaty gameplay at the endgame by mass producing parts with a good weight to cost ratio and then recovering them. Would it be possible to scale construction time with something like (mass+cost) instead?
  7. Yes. The imperial system is an arbitrary mess and nobody uses it in scientific circles. It is very confusing for people moving towards, or away from the US and it makes unit conversion needlessly complicated. It is ridiculous that I as an european have to know how much cm go into an inch if I need to buy some copper pipe, because the US is being stubborn. It's a massive inconvenience for international trade.
  8. Opportunity isn´t in a pure vacuum though. The thin atmosphere of Mars dampens temperature fluctuations which helps immensely. A better example would be the imaging platform of the Voyager probes. Sure, it got stuck once for Voyager 2 right after Saturn. But next to that little hiccup it worked beautifully for more than a decade.
  9. New Horizons is zipping through the pluto system at close to 13km/s. That's a ridiculous amount of dV to slow down.
  10. Yea, sure you do... If I recall correctly you couldn't even tell the difference between a proof and a gut feeling during that "derive the area of a circle via triangle" thread you made a while back. There is no single formula for this since the optimal ascent path depends on the staging and TWR of the ascent vehicle. He means that you find the thrust of the vehicle as a function of time and then integrate it. Then you plug in the time of engine cutoff and you have the dV of the ascent.
  11. Doesn't have to be elastic. The atmosphere inside the station provides pressure to the bladder, compressing it. Depending on your fuel choice it doesn't have to be sub zero either. Hydrogen tanks would obviously give you the most internal space, but a RP-1 tank is still very large.
  12. Regarding fuel contamination of the equipment and the difficulties of installation inside a wet workshop, wouldn't it be possible to preinstall all the essential wiring and sockets. Then you put a bladder inside the station filled with propellant. As the bladder empties itself you keep releasing air into the station to maintain constant pressure. By the time the stage is burned out the bladder has completely crumpled. This way the inside of the station is never in direct contact with the fuel and never exposed to a complete vacuum. All the astronauts would need to do is folding away the bladder and screw some racks in place. All in a comfortable shirt sleeve environment.
  13. You don't have to do anything. If you timewarp without SAS your spacecraft will now keep spinning, instead of SQUAD's instant stop. The GUI is to select what body you want to co-rotate with. So say you're in LKO and you select Kerbin in the GUI. This means that with SAS on, your spacecraft will keep pointing the same way relative to the surface of Kerbin. So if you point your nose towards the ground, half an orbit later it'll still point towards the ground.
  14. You could try this for a quick approximation.
  15. Select "Control from here" on the main telescope.
  16. I do. Because thrust matters bugger all once in orbit. Anyway, engines with the automatic tankbutt have 2 nodes near the top. 1 generates a tankbutt, the other doesn't. So if you don't want that tankbutt just attach it via the other node.
  17. Pretty sure that's intentional. That's where the airlock is. If you double click it you can get out. Else there's no way to EVA from IVA.
  18. I know, probably should've been more clear in my use of sarcasm there. The guy to whom I was replying was making the idiocracy argument, which I find an absurd argument.
  19. Yes, but the quality of life for people who emphasise beauty is much lower thanks to low disposable income. So their children will grow up in a less than ideal environment. Only the sons and daughters of beautiful people who are also intelligent will grow up in a environment that allows them to fully express themselves. So before long we'll be overrun by super beautiful, ultra intelligent ubermenschen. See, I can make baseless claims about the future of human evolution as well.
  20. Looking forward to the arrival of the Hype Tricycle. Its surprising how wrong it feels to play Stock after using RSS for so long. I keep thinking I'm in a very high orbit, while I'm just in an 80km LKO. My rockets are constantly overengineered and burns feel way too short.
  21. Actually, there is cautious optimism that our most violent days are behind us. that explains the basics. Both the cost of war and the profit from peace are skyrocketing. In addition, nowadays knowledge is much more valuable than the actual land. In ye olde days value came from gold mines etc, so conquering land was a good way to earn money. Now most money is generated by companies, and companies aren't stuck in one place. If China invades California to capture silicon valley, all the people that make silicon valley an economic powerhouse will flee east. So the land is nearly worthless for the chinese invaders. Without an economic incentive it becomes much harder to start a war. Let's define it as intelligent life that can be traced back to homo sapiens. Just like we can be traced back to eukaryotes, even if we are much more nowadays.
  22. Engines have 2 nodes. One with tankbutt and one without. So just make sure you connect it via the other node.
  23. We're talking about human civilization here. Not biological humans. Even if we all decide to upload ourselves into computers, or warp our bodies into space octopi, we're still part of humanity.
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