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Poryy

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Everything posted by Poryy

  1. Yes, planets are on rails and can not be deorbited. Also, hooray! 3000 downloads!
  2. I'm looking for ways to set something up to randomly generate planet size, orbits, other properties, and plug it into SpaceEngine to get textures for each planet. It'll probably never happen, but if I find someone who knows code and can make thay script this mod will randomly generate universes someday.
  3. Really looking forward to this. Dealing with PF's brokeness is horrible
  4. Nope. PlanetFactory does not allow that.
  5. I believe I got a "test Small Gear Bay while flying at Jool" once.
  6. Bkod aim launhing so hard my eye is to full of tras to dee the keyboard!
  7. I hereaby name it the Inertia Kraken!
  8. Sent a probe and Bill to the Duna system. I did an aerobrake, dropped the probe while my periapsis was still at 13k metres, boosted the manned lander to a periapsis of 50k metres, landed the probe, preformed a transfer burn to Ike with the manned lander, landed. I completed two contracts. "Explore Duna", and "Explore Ike." Currently working on returning Bill from Ike.
  9. Me? Code something? Never! But seriously. As soon as StarSystems creates it's own planet creation system, I'm ditching PFCE. I have no idea how to do that sort of thing. I can give you a StarSystems alpha verion of this mod, however.
  10. I apologize for the lack of updates today. My internet has been down for two days because TWC is being terrible.
  11. Downloading right now. Let's see how hard I can break it by adding new planets.
  12. The water was... Emmm.... Invisible. Right. Invisible. Totally not nonexistent and absolutely doesn't break the dev saves when I try to add water. Nice, clear, tropical water. So clear and fresh it's... invisible. If you want a floating base, I believe Ceti, the first moon of Verion, is calling your name. Also, geez. 2,000 downloads. I wonder what I should do for my 5,000 download milestone. You know, I could actually add a new moon of Kerbin just for rover racing on Multiplayer. I could probably crank it out in 30 minutes or so.
  13. I am fixing these issues in 2.2. Fixes will be up tomorrow morning. In 2.2 I straight up removed Bakaron as well. It was redundant and the terrain is too flat.
  14. Fixed. You may want to work on your spelling and grammar, otherwise nobody will take you seriously.
  15. Planetfactory corrupts lists StarSystems needs. This causes a bug cascade and game-breaking derpiness. I am awaiting Mars to create his own planet creation script so I can ditch PFCE.
  16. It's a memory related issue. Don't use Sentar Expansion, either. Textures are fine for me.
  17. It's a bloody great spike! Heritorasphodelheritorasphodelheritorasphodel!
  18. Well, with this mod the planet creation should be more efficiet. I won't make a Skywhale, but we'll definately get a sizable amount of stars and planets from me.
  19. Crew Reports are ready for release on Verion. I'm goin to finish the rest before I release 2.2 though.
  20. Can't wait until I can make planets with this mod. Seriosuly, screw purple gasplanets having green auras.
  21. All we need is planetfactory support and bam. Skywhale.
  22. I added an easter egg on the surface of Verion. Oh, crap. I haven't updated the version number. Ever.
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