Jump to content

sebi.zzr

Members
  • Content Count

    822
  • Joined

  • Last visited

Community Reputation

293 Excellent

About sebi.zzr

  • Rank
    Sr. Spacecraft Engineer

Recent Profile Visitors

5,300 profile views
  1. @maddog59have some courtesy and at least read the OP. Your moaning about playing with non compatible version of the game will not solve any problems.Instead, post some game logs. If you don't know how, read this:
  2. It's caused by not generating the "drag cubes" correctly for the parachutes and some times for other parts too. It happens mostly on fresh install where "PartDatabase" get corrupted.
  3. @JayCheetah go to your KSP install folder and delete "PartDatabase.cfg" then restart the game.
  4. It's been really long time this happened in stock game, it happened to me too. @KerbalPilot178find your ksp install directory and delete PartDatabase.cfg, then run your game.
  5. I did some research and found that [snip]. You could [well-meant but rule-breaking advice redacted by moderator].
  6. In my opinion,you don't need any.I usually delete all.
  7. If you changing to ModuleRCSFX,you also need to ad effects for plumes to work. EFFECTS { running { AUDIO { channel = Ship clip = sound_rocket_mini volume = 0.0 0.0 volume = 0.02 0.2 volume = 0.5 0.2 volume = 1.0 0.2 pitch = 0.0 0.75 pitch = 1.0 1.5 loop = true } MODEL_MULTI_PARTICLE { modelName = Squad/FX/Monoprop_small transformName = RCSthruster emission = 0.0 0.0 emission = 0.1 0.0 emission = 1.0 1.0 speed = 0.0 0.8 speed = 1.0 1.0 localRotation = -90, 0, 0 } } }
  8. Yes,these explains a lot,because switching between models it's not possible.
  9. He is talking about model not the texture.
  10. In theory yes but in praksis is little more complicated.Mainly because of lack of documentation on part variants,i hope we would get "modders notes" soon. It was my 1st idea after release of 1.4 and i'm struggling since with no success.
  11. You're not the only one.There is a flood of similar posts on the forum.
×
×
  • Create New...