Jump to content

Search the Community

Showing results for tags 'maths!'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • Welcome Aboard
  • Kerbal Space Program 2
    • KSP2 Dev Updates
    • KSP2 Discussion
    • KSP2 Suggestions and Development Discussion
    • Challenges & Mission Ideas
    • The KSP2 Spacecraft Exchange
    • Mission Reports
    • KSP2 Prelaunch Archive
  • Kerbal Space Program 2 Gameplay & Technical Support
    • KSP2 Gameplay Questions and Tutorials
    • KSP2 Technical Support (PC, unmodded installs)
    • KSP2 Technical Support (PC, modded installs)
  • Kerbal Space Program 2 Mods
    • KSP2 Mod Discussions
    • KSP2 Mod Releases
    • KSP2 Mod Development
  • Kerbal Space Program 1
    • KSP1 The Daily Kerbal
    • KSP1 Discussion
    • KSP1 Suggestions & Development Discussion
    • KSP1 Challenges & Mission ideas
    • KSP1 The Spacecraft Exchange
    • KSP1 Mission Reports
    • KSP1 Gameplay and Technical Support
    • KSP1 Mods
    • KSP1 Expansions
  • Community
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
    • KSP Fan Works
  • International
    • International
  • KerbalEDU
    • KerbalEDU
    • KerbalEDU Website

Categories

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


About me


Location


Interests

Found 3 results

  1. Hello all. I decided to introduce myself and mention how helpful this forum has already been in my adventures. I have seen KSP advertised for years and was always curious. I had no idea how detailed and complex it gets. I've played other space agency simulations, even all the way back to Commodore 64 days. Most are exciting, but very few force you to think so carefully about the impact your decisions make on the physics. I love the ambiance of being an armchair astrophysicist. I work in the chemical science field, and it is refreshing to see a simulator that is more true to real problems and mathematically based solutions. Playing in career mode, it has been a struggle at times to achieve contract goals with a limited supply chest. I usually adopt the trial and error approach, which results in tumbling rockets at times. Thanks for giving back to the community. Many threads in this forum have addressed my issues thus far. Adios!
  2. Hello fellow KSP folks! I'm hoping the kind souls in this community can help me avoid actual maths as I plan to launch a mega-relay network in the Kerbol system. Here is my (probably well-overbuilt) CommNet relay / direct communications probe: My main question: How much signal power will I realistically be getting? Can I guess-timate this without actually doing the math work here or here. Specs: 9x RA-100 = 100G x 9 = 900G 4x Communotron 88-88 (Tweakscaled to 220% because, aesthetics) = 484G x 4 = 1,936G 1x RC-01S = 5K My goal is to have six of these orbiting around Kerbol at a decent distance to cover the entire solar system. I'm playing with the Outer Planets mod, so I've got to get signal all the way out to Neidon and maybe even Plock. Appreciate all your help! (Also moderators, please if this question/topic is not in the correct forum, please go ahead and put this in the right place.)
  3. How do I calculate the degrees my satellite will change in its orbit? For instance, let's say that I have a satellite at a perfect geostationary orbit. I want to set it up at 0o 0' 0" N 150o 0' 0" W. It is currently at 0o 0' 0" N 95o 0' 0" E. I know that a lower orbit travels faster, and it will take less time to go to 150o W if i get to a lower orbit than if i go to a higher one. I lower my perigee so the orbital period is 20 minute less than synchronous. How many degrees will I shift each orbit, relative to my starting point, and what is the formula used to calculate this?
×
×
  • Create New...