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Showing results for tags 'save'.
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Hello Everyone! I launched my Space Station and finally built it fully. It took 4 launches and over all it was a succecfull mission. The problem is that I forgot that I wanted the orbit to be polar, and now I have no way of changing the orbit without bringing the station on the ground. I would be happy if some one could help me with the parameters of the save file. Thank you. Only thing I need to change is the direction of the orbit. Thank you very much!
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- space station
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I know that it is a hard work to stay on this project but.. the load/save system could be better if you devs can add some filters like date/time sorting in the load/save GUI.. Imagine that i always have to open the save folder to remember which is the latest saved game.. It could be good to have an auto-saving system too, where we can set periodically autosaving files! By the way, good job and keep working!
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It is not exactly a question, but it seems I've found a (pretty unnerving) bug in the user interface. Or a defect, if you want to put it like that. The matter is that when you try to save your game (the "Save Game..." window in the Space Center menu) and instead of clicking "Save" just habitually press "Enter" on your keyboard, the game does NOT save, it just closes the menu (possibly making you think that the game is saved, which is the worst part of it). Hopefully posting it here will make some use. (My game is auto updated through Steam to the latest version, of course, and isn't modded in any manner. The system is 64-bit Windows 7.)
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I got that bug where I cannot enter buildings and menues. The weird thing here is that if I restore an older, working save and play for a while, the bug happens again. It already destroyed a lot of progress. Here are some lines from the Debug Log: [Log]: Contract Log: Outdated save file detected! All contracts in save file were updated! [Log]: Flight State Captured [Log]: Saving Achievements Tree... (Repeats 4 times) [Exception]: NullReferenceException: Object reference not set to an instance of an object [Log]: Flight State Captured (and then again Saving Achievents and again the same Exception) I have a hunch that this is related to Kerbal Alarm Clock. The bug started to appear first when I launched a manned specraft outside of the SOI of Kerbin and wanted to set Alarms on SOI change. But I may be completely wrong. Here is a download link. I would appriciate some pointers on how to fix this. https://dl.dropboxusercontent.com/u/3056050/persistent.sfs
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I'm not sure if this is a bug or a "feature", but thought I should share the fact that when you try and save your progress and get to type in a filename, simply pressing ENTER at this point doesn't actually save anything, although it does close the dialog box. I found out the hard way when my lander arrived in orbit around the Mun with 3 full radial fuel tanks that I forgot to connect! I quit back to the main menu but couldn't find my saves. An equally foolish, yet successful rescue mission ensued so Jeb was saved. Would it be possible to have ENTER commit the file AND close the dialog? TLDR; Pressing ENTER when saving a file doesn't save a file.