Jump to content

Search the Community

Showing results for tags 'spreadsheet'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • The Daily Kerbal
  • Kerbal Space Program 2
    • KSP 2 Discussion
    • KSP 2 Dev Diaries
  • General KSP
    • KSP Discussion
    • Suggestions & Development Discussion
    • Challenges & Mission ideas
    • The Spacecraft Exchange
    • KSP Fan Works
  • Gameplay and Technical Support
    • Gameplay Questions and Tutorials
    • Technical Support (PC, unmodded installs)
    • Technical Support (PC, modded installs)
    • Technical Support (PlayStation 4, XBox One)
  • Add-ons
    • Add-on Discussions
    • Add-on Releases
    • Add-on Development
  • Community
    • Welcome Aboard
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
  • Making History Expansion
    • Making History Missions
    • Making History Discussion
    • Making History Support
  • Breaking Ground Expansion
    • Breaking Ground Discussion
    • Breaking Ground Support
  • International
    • International
  • KerbalEDU Forums
    • KerbalEDU
    • KerbalEDU Website

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


Location


Interests

Found 6 results

  1. Hi Everyone, I've been working on a spread sheet in Excel, for various calculations relating to KSP. This is firstly, to learn more about the Physics and Math involved in KSP [and Space flight in general], and secondly, because I was thinking of starting a Barebones Career, as in only adding parts and planets in terms of mods and not anything like KER or Mechjeb, and possible doing IVA only's. [not sure if I'm that confidant with my KSP skills yet though ]. So far I have: - Hohmann Transfer Bi-Elliptic Transfer Interplanetary Transfer Satellite Min
  2. (Inspired by Interplanetary How-To Guide by Kosmo-Not) I proudly present to you the Nexus's Orbital Calculator It does a lot of calculations for you automatically. You only have to input the data. It has a: Orbit Calculator Hohmann Transfer Calculator Interplanetary Transfer Calculator And more... Works for both stock KSP and Real Solar System Download for free by clicking on the link below https://drive.google.com/file/d/0B0WLcnclj_TFSVBRUEExSWlmeW8/view?usp=sharing (I'm open to constructiv
  3. Hello. I would like to ask if there's a calculator or a spreadsheet that can calculate all the things Alexmoon's Calculator does but for the RealSolarSystem. I would like a spreadsheet or an online tool, please. Because the calculators for KSP (e.g. Alexmoon's, Olex, etc) only work for stock KSP. I've tried abrhmsanchez's one but he doesn't have the Moon. Also, I would like to have the real names of the objects. Also, I would like it to have custom values. E.g. radius, gravity, possibility to add new bodies, in short, that you can modify everything in it. If someo
  4. Hello. I would like to ask if there's a calculator or a spreadsheet that can calculate all the things Alexmoon's Calculator does but for the RealSolarSystem. I would like a spreadsheet or an online tool, please. Because the calculators for KSP (e.g. Alexmoon's, Olex, etc) only work for stock KSP. I've tried abrhmsanchez's one but he doesn't have the Moon. Also, I would like to have the real names of the objects. Also, I would like it to have custom values. E.g. radius, gravity, possibility to add new bodies, in short, that you can modify everything in it. If someo
  5. So I'm putting together a spreadsheet - in part because KER is not up to date yet, in part for learning experience. Something I've meant to do for a while. Need someone who knows what they're doing to check my math logic here. What I've got going on: I've got a table of engine data and rather than make a user type in their vessel's Isp, I have them place a quantity next to each engine type. These quantities are 0 if none. Might put down they have 1 skipper and 2 thumpers, though. So from what I can tell, the way to measure combined Isp with combinations of engine types i
  6. The Pine Space Program! Inspired by a couple of users on this forum, I decided to start a new career save and keep a log of sorts for my progress and to be able to check stats. I'll use a bunch of mods and ingenuity to get kerbals everywhere in the universe! The Log so far is here! The Premise: My plan (for now) is to run a space program using a bunch of mods that enhance the carrer and end-game experience, so that by the end of it all I can finally say I finished a KSP career! That's right! I never even once finished the complete tech tree, nor did I explo
×
×
  • Create New...