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Listing all available transforms on part model


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Is there any way to figure out what transforms are avaialbe on a part model. Until now I have only seen how to acces a transform on a part module you know the name of, or though it parent, but what if you don't know the name. Is there any utility, trick or c# code I can list all possible transform objects on a model? Is there some root Transform on a part I might get access to it child transforms?

Edited by FreeThinker
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