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Mun base glitched in the ground, explodes when I come to close


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I was bringing new kerbals to my Mun base. But when I came too close to the base, the base, rovers and landers around it exploded. After that I reloaded my save and looked carefully at the base by zooming out. I saw That the base was in the ground.

and now (also when I swithed to the base) when I come too close it explodes every time 

How can I fix this? :(

 

 

 

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21 hours ago, GearsNSuch said:

Unfortunately, I don't know of any stock fix.

If you are all right with mods, World Stabilizer might help.

Hope that fixes your problem!

I downloaded the mod and it helped. The base just popped out of the ground instead of exploding. thx for the help.

Edited by RJVB09
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Usually this error happens when you change the terrain detail level in the main settings. Try changing it to either "low" or "high" -- and suddenly your base and vessels may be back above the surface when you load the scene.

 

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10 hours ago, bewing said:

Usually this error happens when you change the terrain detail level in the main settings. Try changing it to either "low" or "high" -- and suddenly your base and vessels may be back above the surface when you load the scene.

 

yeah, it could also be that. because sometimes I mess with those

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