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surge

Navball error

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Are you in the same SOI as the maneuver node? They tend to get confused otherwise.

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Not really the problem is it? They clearly are.

More importantly, it lags the hell out of the game because it's spamming stuff about the UI.Navball to the log file.

Has anyone else seen this, is it a bug, or is my memory going bad (it's not ECC, so I don't get reports on it failing)?

I reloaded that game recently, but it seems to have dissapeared, so I can not report the log error anymore... hmm.

Edited by surge

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