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I need help with a crash log.


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Nothing jumps out to me but haven’t scrutinised fully. It’s not an issue with your system though. The player.log might provide more (it provides link in that crash log). 

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It appears to be some issue with either GPU driver or DirectX install

d3d11: failed to create 2D texture id=1739 width=4096 height=2048 mips=1 dxgifmt=65 [D3D error was 8007000e]
(Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 496)
d3d11: failed to create 2D texture shader resource view id=1739 [D3D error was 80070057]
(Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 460)
d3d11: failed to create 2D texture id=1741 width=2048 height=1024 mips=1 dxgifmt=65 [D3D error was 8007000e]
(Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 496)
d3d11: failed to create 2D texture shader resource view id=1741 [D3D error was 80070057]
(Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 460)
d3d11: failed to create 2D texture id=1745 width=4096 height=2048 mips=13 dxgifmt=28 [D3D error was 8007000e]
(Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 496)
d3d11: failed to create 2D texture shader resource view id=1745 [D3D error was 80070057]
(Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 460)
d3d11: failed to create 2D texture id=1747 width=4096 height=2048 mips=1 dxgifmt=28 [D3D error was 8007000e]
(Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 496)
d3d11: failed to create 2D texture shader resource view id=1747 [D3D error was 80070057]
(Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/TexturesD3D11.cpp Line: 460)
D3D11: Failed to create RenderTexture (1920 x 1080 fmt 27 aa 8), error 0x8007000e
(Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
D3D11: Failed to create RenderTexture (1920 x 1080 fmt 27 aa 1), error 0x8007000e
(Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
D3D11: Failed to create RenderTexture (1920 x 1080 fmt 19 aa 8), error 0x8007000e
(Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
D3D11: Failed to create RenderTexture (1920 x 1080 fmt 27 aa 1), error 0x8007000e
(Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/RenderTextureD3D11.cpp Line: 207)
(Filename: C:\buildslave\unity\build\Runtime/GfxDevice/d3d11/GfxDeviceD3D11.cpp Line: 1547)
d3d11: failed to create buffer (target 0x2 mode 2 size 131072) [0x8007000E]
d3d11: attempt to lock null buffer
C:\WINDOWS\SYSTEM32\d3d11.dll:d3d11.dll (00007FFDD7E10000), size: 2506752 (result: 0), SymType: '-deferred-', PDB: '', fileVersion: 10.0.19041.746

 

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