raidernick

[1.6.x, 1.7.x] Soviet Probes & Soviet Rockets - R7/N1/Soyuz/Proton/Zenit/Kosmos - 7-14-19

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19 hours ago, Alcentar said:

There is a person (DECQ) who has the N1, ask and maybe he will do it. :D

95350d78771c2a988787ab7274eca933.png

Sorry, I dont know English very well, and I really dont understand you.

Edited by Marsianin

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8 hours ago, Marsianin said:

Look at fairing and Block A,

They are wrong shape.

wrong, there are 2 versions of the N1 the N1-7L and all the versions before that. Mine is based on the earlier version.

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17 minutes ago, raidernick said:

wrong, there are 2 versions of the N1 the N1-7L and all the versions before that. Mine is based on the earlier version.

Where have you found this information?

Please, give me links

And,

Will you make later version?

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13 hours ago, Martianin said:

Where have you found this information?

Please, give me links

And,

Will you make later version?

All versions of the rocket, starting with N1-3L and ending with N1-7L.

114fb7c88c28a0fd99323978aa97ffaf--space-

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On 8/9/2018 at 10:43 PM, Martianin said:

Where have you found this information?

Please, give me links

And,

Will you make later version?

I am waiting:)

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game version 1.3.1.ships that use a proton carrier rocket are not loaded .installed the mod manually according to the instructions, with all the dependencies .what could be the problem?.Thanks. P.S. I don't use neither RO nor RSS

Edited by serg1983

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This is amazing,i would like you do try the Mars-1 or perhaps the Kosmos 96, Luna-17 and Lunokhod 1 would be amazing but perhaps too much work.

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UPDATE Soviet Probes v2.4.3

Changelog:

  • Update for KSP 1.4.X

Required Dependencies below:

https://github.com/KSP-RO/SovietProbes/releases/tag/v2.4.3

 

UPDATE Soviet Rockets v2.9

Changelog:

  • Update for KSP 1.4.X
  • Update luna base tags
  • Add Kosmos 3 rocket
  • Add DU-802 stage for Dnepr rocket
  • Fix Dnepr silo tube to be more realistic

Required Dependencies below:

https://github.com/KSP-RO/SovietRockets/releases/tag/v2.9

Cwc3K1J.png

fQwT2HQ.png

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Seems to be an overly nested directory issue in the R7 set, taking out that extra nesting layer seems to prevent it from crashing the game on load... (game ver 1.4.2 )

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urk, that just killed loading the parts, going to go through them in groups of ~4 and see if I can nail down the fail tighter than just the R7 directory...

 

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Hey, so sorry if you've already answered this, but are you going to be creating any of the Venera/Vega probes? I know that some of the later Veneras have already been recreated by other mods like Tantares or ProbesPlus, but I can't seem to find anything for the early Venera probes that just did things like flybys and such. I ask because I'm trying to create a historically accurate recreation of the space-race using several mods, and I'm committed to recreating every launch that was even remotely successful, if it achieved orbit or left Earth's general area entirely.

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5 hours ago, serg1983 said:

Why all new added parts (kosmos 3,du-802)do not support RO.

maybe because RO hasn't been officially updated and those parts are new? Try getting the RO master.

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I Seem to have a problem with the R7 rocket's core vernier thrusters. Whenever the 4 boosters detach, the rocket begins to veer off course to the left or right. Now, this normally wouldn't be a problem with any other rocket. However for one reason or another, the R7 core stage doesn't have yaw control. I have followed the in-game description very closely and attached the verniers thrusters in 2x symmetry, but it doesn't solve the problem and i resort to either firing my launch escape system, or try to correct it via spin-stabilisation, which works about 0.01% of the time. Are the thrusters bugged or am i not attaching them to the rocket properly. 

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1 hour ago, ChickenBot448 said:

I Seem to have a problem with the R7 rocket's core vernier thrusters. Whenever the 4 boosters detach, the rocket begins to veer off course to the left or right. Now, this normally wouldn't be a problem with any other rocket. However for one reason or another, the R7 core stage doesn't have yaw control. I have followed the in-game description very closely and attached the verniers thrusters in 2x symmetry, but it doesn't solve the problem and i resort to either firing my launch escape system, or try to correct it via spin-stabilisation, which works about 0.01% of the time. Are the thrusters bugged or am i not attaching them to the rocket properly. 

Attach the first pair of vernier and the second pair must be turned 90 degrees before attaching.

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13 minutes ago, Cheesecake said:

Attach the first pair of vernier and the second pair must be turned 90 degrees before attaching.

Well that makes sense. Thanks for the reply

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10 hours ago, ChickenBot448 said:

Well that makes sense. Thanks for the reply

I get complaints about them a lot since it's hard to tell how to place them. I've thought about adding a small red arrow or mark to them to show how to orient it but it would look ugly and unrealistic so I decided not to. Just assume all verniers from all of my packs only rotate on 1 axis(as pretty much all verniers do). This means they need to be placed in pairs at 90 degree rotations.

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12 hours ago, tree_tchoper21 said:

do i need RO for the soyuz to work correctly in rss because currently there isn't enough delta v to get into orbit?

Yes...

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1 hour ago, Cubitomaincra123 said:

Are the pieces to build the sputnik in the mod?

1. Write in normal fonds
2. did you look at the first post of this thread???? If not, look (reading is no necessary) and it will answer your question.

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