Jump to content

Kerbal reentry.....solution?


Recommended Posts

So....this is my kerbal realizing his impending doom after a "small" mishap with his EVA return trajectory to the crew hatch. So my question is...has anyone developed a kerbal parachute for just this kind of emergency?

<a  href=%7Boption%7Dhttp://i813.photobucket.com/albums/zz57/xxlawman87xx/Untitled-1.png' alt='Untitled-1.png'>

Link to comment
Share on other sites

I would also think DeadlyReentry would be a 'solution' to your Kerbal not going poof.

If you have KAS, you could make the radial chutes grab-able (I've never tried but I'm told you can make pretty much anything grab-able), put it on your back and do the obvious.

Link to comment
Share on other sites

If you land on solid ground, your kerbal is actually indestructible when doing the jet-pack animation (this doesn't work if he splashes down, though). So make sure that he hits land and mash that "R" button! :D

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...