K.Yeon

[1.3.0] OPT Space Plane v2.0.1 - updated 29/07/2017

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I just did a review and spotlight of this mod! Check it out at:

KyleKidd: sir thankyou for reviewing my mod on youtube!! i really appreciated it!!!! Ill put the link on the front if thats ok haha

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New cockpit is Awesome! Distinctive, and gives the perfect impression of size.

I also love how the cargo bay opens on top and bottom, and has a different opening mechanism than simple swing doors.

You are hitting it out of the park!

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This is awesome.

Maybe with regards to the cockpit, consolidate the windows so there is one or two for each view.

A.K.A Less windows and squarer.

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This is awesome.

Maybe with regards to the cockpit, consolidate the windows so there is one or two for each view.

A.K.A Less windows and squarer.

I would agree with the above sentiment, just have to say loving this mod absolutely beautiful parts.

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The parts look awesome, but the cockpit really could use bigger windows. Why should you be stuck looking out such a tiny window Honestly, a cockpit of that size should hold two or three Kerbals with two of them sitting next to each other.

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The parts look awesome, but the cockpit really could use bigger windows. Why should you be stuck looking out such a tiny window Honestly, a cockpit of that size should hold two or three Kerbals with two of them sitting next to each other.

Because it looks more aerodynamic and sleek hahaha, i am working on a few other variants cockpits do not worry!

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Very nice set of parts. I am enjoying working with them.

Looking forward to more parts and updates.

Cheers.

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I like the new cockpit a lot, kind of reminds me of a larger 'Firefox' cockpit (from the film firefox and I cant find a decent pic of the nose to show what I mean). As stated above it would look even better with rationalised windows.

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I like the new cockpit a lot, kind of reminds me of a larger 'Firefox' cockpit (from the film firefox and I cant find a decent pic of the nose to show what I mean). As stated above it would look even better with rationalised windows.

I think you may be misremembering what the 'Firefox' airplane looked like, lol, but that is a cool plane as well. But the nose was much more 'faceted', with just a few flat planes, and a kind of 'chisel' shaped nose.

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I think you may be misremembering what the 'Firefox' airplane looked like, lol, but that is a cool plane as well. But the nose was much more 'faceted', with just a few flat planes, and a kind of 'chisel' shaped nose.

And if you noticed I did caveat that by saying that this cockpit reminds me of a larger firefox cockpit, I was also using it as an example for the window arrangement which by the way will very much depend on the final seating arrangement.

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This is what the Mk3 should be.

The only things that annoy me are that the cargo bay has a solid end.

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This looks very good!

Landing gear is a must though. We need more landing gear.

(Also, you should upload this somewhere other than just Curse. It's completely not working right now; and it does that too often.)

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Also, you should upload this somewhere other than just Curse. It's completely not working right now; and it does that too often.

Works for me right now.

Never had problems with Curse.

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Wow, these look fantastic. I really like both cockpits btw, couldn't hurt to include them both could it?

As to stock-alike, spot on. These would go great as the end-tech spaceplane parts after SSP.

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Can we have some more pictures of the JSL cockpit? Does it have a lift vector, like the stock MK2?

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You asked for feedback on the ILS cockpit:

The cockpit windows aren't doing it for me. The bottom edge created by the three windows on each side is too disjointed or broken. I look at it and feel that the front ones should be shorter by a third and the middle longer to meet the virtual bottom edge that would be created by the front and rearmost windows.

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