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Vehicle mysteriously anchored to the sky and won't move


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http://cloud-4.steamusercontent.com/ugc/541887967031371337/568487ECCAB2A2ADF2319B86D512CA30299648EE/

I have two vehicles docked together.

When they are apart, they operate fine. The legs and wheels part will drive around and flip over as expected.

The skycrane part will fly around, so on.

But when I dock them together in the VAB, and launch it, it's anchored to the sky like this.

The legs fold up, and it just stays there. It will wobble around from the reaction wheels but it won't spin and or flip, it is like something is a sky kraken it around its center of mass.

pls halp

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Nope. Not using quantum struts.

http://cloud-4.steamusercontent.com/ugc/541887967032441105/0B65859752DBCF997EE88BF3C8AA301A30405CF6/ Mods list

http://cloud-4.steamusercontent.com/ugc/541887967032445668/BE40A475F9823AB7A4BD7F471A71970257BA023F/ well the winch lowers and such..

I should have noted that when I "decouple node" on the docking port, the physics work fine and they fall to the ground. If I quicksave and load it so they redock, it's stuck in place again at that new location.

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Go have a look on the KJR thread, there are a bunch of issues with the curent release, one of which sounds a lot like what you're seeing. IIRC it's fixed in GIT but not the current release.

As a quick fix / test, roll back to KJR v2.4.5 & see if it still happens.

If you feel like helping ferram4 out, try out the current version from GIT & report findings in the appropriate thread :)

Edited by steve_v
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