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Deserdi Verimas

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Everything posted by Deserdi Verimas

  1. Skipped the first part of the day to drive two hours from home until I found some sun. Ended up in a field outside Cirencester, spent a great morning with the telescope.
  2. Not that this helps, but an educated guess for the cause would be the game glitching and registering two instances to get Aldner out of the cockpit that were both accepted at the same time. One tick later, and two Aldners are present on the ladder outside the cockpit. Their overlapping location probably resulted in the explosion forcing them away. As for a possible fix, maybe get both of them back into the same cockpit? Used to get rid of duplicate Kerbal's back before the proper implementation of crew...
  3. Do you have any plans to update the github page with the more up to date content? It's been a great help with getting the amazing looking parts that you've been using on your Hydra launcher, but it seems to be a couple of months behind and is missing the newer space station sections and the moon base modules.
  4. Regarding the now tumbling comsats; you could always employ a similar system to that used in Mariner 10. The antenna and solar panels of the spacecraft were used to orient the ship in the direction desired, using the force generated against the surface by the solar wind. Not actually in the game, but then neither is the phantom rotation you picked up during the 0.90 beta storm. Might be useful to get a few of your satellites functioning in a last-ditch attempt to contact someone?
  5. At the moment, when accessing any type of contract aside from "Available", Gene still gives the same flavour text as with available contracts. That doesn't fit with the nature of the completed and active contracts at times; suggesting that you accept the contract when you've already completed the contract and suchlike.
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