This is exactly what I feel my problem is! I over-engineer EVERYTHING so that I can do my missions with the least amount of weight/fuel possible. Problem that I feel is that ALL my rocket/deep space ships end up looking the same because of it: long fuel section with a couple of nuke engines, utility section with science or some other stuff, cockpit and lander, either pushed or in the utility section. THey all look the same and they all look ugly to me. While I do agree with that statement (hell, I studied to be an engineer, I feel like one almost all the time ) I sometimes feel like something's missing. I can have a ship that accounts for almost every possibility (not that hard in KSP, missions are very predictable), but still just looks like a chaotic mish-mash of components. The large fuel tanks are especially bad: the difference in looks between the orange tanks, the riveted look large tanks and the painted look of the extra-large and small diameter tanks is so big that some of my creations just look like a bunch of stuff thrown together. I sometimes consider encapsulating it all into structural panels or something but that requires a) skill I often find I don't have and a high degree of clipping that I don't like. so yeah, I'm just a bit annoyed at my own lack or artistic skill I guess